By the time she could finally afford flying training, Kaumalea had been in Hellfire Peninsula for so long that she felt like she’d burned to a crisp.
She could only afford it at all because she’d decided that, being a Taunka, she needed a Vrykul Drinking Horn when she returned to Northrend. Thus, she’d taken up Archaeology. The XP from that is not so much different from finding treasure chests, is it? Her first rare find was the Voodoo Figurine, which sold for a nice sum on the Auction House. Leveling this new skill to Outland competency also brought her from level 65 to level 67. Collecting Coins of Ancestry during the Lunar Festival got her to level 68.
At level 68, Kaumalea could finally wear all of the various items that I’d collected for her to use as RP sets in the event that she ever reached max-level. She could also go “home” to Camp Winterhoof, so I took her there for a photoshoot.
Outrunner’s (dark blue) and Sundered/Defender’s (light blue) mail
Imbued plate with Alabaster shoulders and Commander’s belt
Symbolic plate with Circle’s Stalwart Helmet, Talonguard shoulders, and Warlord’s/Warmaul belt
Warleader’s chestpiece & leggings with Symbolic shoulders gloves & boots and Ango’rosh belt
Since then, she’s been campaigning to wear her “pretty clothes” all the time. I spent a certain amount of time and gold to acquire all those items because I wanted to see her wearing them, did I not? So now that she can wear them, I should let her wear them.
Kaumalea picked up Cooking at Winter Veil so as to be able to give Great-Father Winter the treats he desired, so after she trained Archaeology, she also picked up Fishing because it amused me for her to have no primary professions, but all four secondary professions. I haven’t leveled her Cooking and Fishing even enough for her to do the Darkmoon Faire cooking and fishing quests, though.
Kaumalea had only recently started doing Archaeology and was on her way to a digsite in Winterspring when another player recognized her as an Ironman.
As pleasing as that was, I think I am not really very well-suited to the challenge conditions I set for Kaumalea. I keep gradually relaxing her rules. Even though I probably regularly use only half a dozen or so abilities with any of my highest level characters, having constrained myself to use only the five abilities a brand-new Death Knight receives still feels slow and boring. Although I like how she looks in the various blue and red low-level items I collected for her, I’m beginning to chafe against the inability to Transmogrify her gear.
So what now, Kaumalea?
I don’t mind leaving her talentless and glyphless while she continues to level, but I feel that for the sake of my own fun in playing with her, I ought to either expand her allowed ability list or let her wear her “pretty clothes”. I shouldn’t do both, however, because then she wouldn’t really be “underpowered” anymore.
She needs to continue questing in Outland at least until she saves up enough money to afford cold-weather flying. Her Archaeology is not quite to Northrend competency yet, so she needs to dig some more in Kalimdor/Eastern Kingdoms or Outland.
Kaumalea exists as much because I want a blue-and-white Taunka Warrior Ice Princess as anything, so I don’t have any particular desire to play her through the Cataclysm or Mists content. Perhaps I should lock her XP when she reaches level 80 and gear her up as if she were trying for Herald of the Titans (even if I don’t ever find a group with whom to run for that feat of strength)?
While Crushing the Crown in Terrokar Forest, Kaumalea has been wearing her pink, black, and white plate set and using her restricted five-skill action bar. After the holiday is over, I think I do want to continue leveling her as a pseudo-Ironman. At this point, I think it’s clear that although playing a DK to max-level with just the five starter skills *could* be done, it’s too boring for me. Regular Ironmen don’t have an ability list restriction, so I am going to “unlock” Kaumalea’s action bars to allow her to use any skill she has available, but continue with the “chestpiece & leggings must be wearable by a character of level 10 or under and all other slots must be Common or Poor quality” dresscode.