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Archive for the ‘Gnome’ Category

Mixing things up a little, I’m going to present my “also-ran” ideas for this round of Mog Madness first and reveal my actual entry for the contest later. The Mog Build criteria for round 4 were pretty challenging. I made multiple Transmogrification Template Kits for each armor type, then picked my favorite out of them all for my contest entry. It was a tough choice, and I’m still not quite sure I chose the one with the best chance of getting me into round five.

Shadow of Affliction
cloth, modeled by Kivrinne

Mag’hari Ritualist’s Horns, Bloodstained Surgeon’s Shoulderguards (normal), Cat Lover’s Vest, Cord of the Patronizing Practitioner (normal), Darkweave Breeches, Bracers of Dark Blessings (normal), Delaris’ Gloves, Boots of Duress, Thalassian Wildercloak, Trophy Tabard of the Illidari, Heartshiver, Telestra’s Journal

Karabor Voodoo
cloth, modeled by Kikimaia

Venomshroud Mask, Pads of the Venom Spider, Cat Lover’s Vest, Feralfen Sash, Darkweave Breeches, Greenweave Gloves, Vinerot Sandals, Trophy Tabard of the Illidari, Webbed Death, Forsaken Ball

Decontamination Specialist
cloth, modeled by Kelilla

Green Tinted Goggles, Mantle of the Tribunal, Chillwind Tunic, Ivycloth Sash, Darkweave Breeches, Delaris’ Gloves, Boots of Duress, Trophy Tabard of the Illidari, Vengeance Staff

Darkmoon Wanderer
cloth, modeled by Khrissalys

Shadowbrim Travel Hat, Mantle of the Tribunal, Chillwind Vest, Ivycloth Sash, Darkweave Breeches, Delaris’ Gloves, Boots of Duress, Syrannis’ Mystic Sheen, Trophy Tabard of the Illidari, Staff of the Four Golden Coins

Lament for the Ata’mal
cloth, modeled by Kandrista

Crown of Burning Waters (heroic), Mantle of Nefarius (heroic), Cat Lover’s Vest, Belt of Arcane Storms (normal), Darkweave Breeches, Supplicant’s Discarded Bracer, Delaris’ Gloves, Boots of Duress, Periwinkle Cloak, Trophy Tabard of the Illidari, Terokk’s Shadowstaff

Deadly Messenger
leather, modeled by Kelisanna

Other-Eye Patch, Dark Leather Shoulders, Wild Leather Vest, Crystallized Girdle, Gypsy Trousers, Madwolf Bracers, Ranger Gloves, Mud Stained Boots, Trophy Tabard of the Illidari, Shard of Azzinoth, Heartshiver or Webbed Death for off-hand

Jumblebeary Pie
leather, modeled by Kilannas

Emblazoned Hat, Dark Leather Shoulders, Dark Leather Tunic, Crystallized Girdle, Huntsman’s Leggings, Clefthoof Gloves, Clefthoof Wanderboots, Hibernal Cloak, Trophy Tabard of the Illidari, Wildfury Greatstaff

Dreamstalker
mail, modeled by Kerithian

Unyielding Helm, Spaulders of the Protectorate, Green Dragonscale Breastplate, Lifecycle Waistguard (normal), Green Dragonscale Leggings, Green Dragonscale Gauntlets, Auchenai Boots, Green Workman’s Shirt, Trophy Tabard of the Illidari, Tracking Bow

Shadowmoon Shocktrooper
mail, modeled by Keshona

Malefactor’s Eyepatch, Krom’gar Champion’s Mesh Pauldrons, Thick Netherscale Breastplate, Lifecycle Waistguard (normal), Bloodmail Legguards, Formidable Gauntlets, Formidable Sabatons, Green Workman’s Shirt, Trophy Tabard of the Illidari, Blood Fury, Maimgor’s Bite

Dark Retribution
plate, modeled by Khitka

Warleader’s Crown, Talonguard Epaulets, Chromite Chestplate, Symbolic Belt, Chromite Legplates, Symbolic Gauntlets, Symbolic Boots, Thalassian Wildercloak, Trophy Tabard of the Illidari, Sword of Nefarian’s Hand

Spectre of the Black Temple
plate, modeled by Karaveline

Horseman’s Horrific Helmet, Dreadmaul Pauldrons, Chromite Chestplate, Symbolic Belt, Chromite Legplates, Emerald Gauntlets, Emerald Sabatons, Recovered Cloak of Frostheim, Green Workman’s Shirt, Trophy Tabard of the Illidari, Lava Spine, Netherwing Defender’s Shield

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I hadn’t seen Broglie Togglesprocket since the day before the Disaster. We’d met in the cafeteria as usual and chatted about our work and the Trogg problem over breakfast, then gone off to our individual assignments. Later that shift, High Tinker Mekkatorque had announced Mekgineer Thermaplugg’s plan to get rid of the Troggs by irradiating The City. The Seniors of my family had immediately rounded up all the Juniors, pulling us out of classes and away from tinkering, resisting our vigorous protests and questioning, and sent us back out to Gearloom Village on the surface.

“We don’t trust this plan,” my great-grandmother said, “and if anything goes wrong, we need you sproglings to carry on our work.”

They had been right, of course. For months, I looked for Broglie in each wave of ill, tormented survivors that came into the village needing shelter and comfort, but he was not among them. As we began to rebuild our shattered lives, I searched for him among all the other Gnomes who chose to accept the Dwarves’ hospitality. I watched for his face among the Leper Gnomes as I took my turn in the salvage missions around the main surface entrance to The City. Although I saw many other lads and lasses I had known, both among the survivors who made their way to Tinkertown and among the Leper Gnomes I had to fight, I sought in vain for Broglie.

Eventually, I convinced myself that Broglie had probably been one of the 80% of all Gnomes who had perished immediately in the Disaster. Despite what my great-grandmother had said, I had no heart for attempting to rebuild my family’s usual business. I had always had a litle magical skill and a lot of magical interest, so I now began to train seriously as a Mage. I soon set out adventuring, both to polish my skills and to earn a little money. I traveled throughout Dun Morogh and then Loch Modan, and I had made it all the way to Menethil Harbor in the Wetlands when the High Tinker began recruiting for a war to reclaim The City.

After participating in Operation: Gnomeregan, I found myself disinclined to return to adventuring. I stayed in my rooms in Ironforge and idled away my time in studying magic and making desultory progress at improving my sewing — that was not an area of the family business with which I had been conversant! A fortnight or so later, I decided to visit the New Tinkertown I was starting to hear so much about. I was so encouraged by what I saw there that I offered to stay and help. Knowing my family background in the textiles industry, the High Tinker assigned me to the group responsible for restoring the furnishings of the existing buildings and preparing furnishings for the new buildings. I spent a few happy months helping to design and manufacture carpets, curtains, and materials for various types of upholstery.

Although I had not seen it myself on my one excursion back into The City after the Disaster, I had heard many rumors of a group of Gnomes who had survived the irradiation with their health and sanity intact and were holding out in a hidden area called “the Clean Zone”. It bothered me somewhat that we hadn’t ever sent anyone into The City to rescue them, but when I suggested it, everyone else always said to me, “If the Clean Zone really exists, and if the holdouts there wanted to be rescued, wouldn’t they have come out with one or more of the many parties of adventurers who have gone into The City during the past several years?” So when the High Tinker announced the organization of a Survivor Assistance Facilitation Expedition (S.A.F.E.) to find and recover any Gnomes who may have survived both irradiation events, I signed up to be a part of it immediately.

Perhaps I also signed up because the announcement of S.A.F.E. had reawakened inside of me the most slender filament of hope that Broglie might have survived, after all — and if he had, I wanted to be the one to rescue him.

(AN: This story has gotten quite long. Follow the cut to (more…)

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Kelilla loved the Darkmoon Faire. Since Operation:Gnomeregan, however, her involvement with S.A.F.E. had kept her so busy that she had not had free time to go to the Faire for over a year. When she went into Ironforge during Pilgrim’s Bounty to purchase general supplies and bring back materials for the holiday feast to the S.A.F.E. headquarters in New Tinkertown, she heard the same question buzzing on everyone’s lips:

Are you going to New Darkmoon Faire?

Intrigued, she asked some questions of her own. When she got back to New Tinkertown, she begged Nevin for some time off when the Faire came again. She was surprised and delighted when he proclaimed the next Darkmoon Faire a holiday week for everyone who’d been with S.A.F.E. longer than six months.

“All work and no play does make a dull Gnome!” he said, and together they set up a schedule to allow everyone in S.A.F.E. to be able to take time off for the Faire (or other diversions of their choice) at least once every season.

When at last the Darkmoon Faire arrived again, Kelilla could hardly contain her excitement! She found a fun new top to wear in the perfect colors for the Faire. Even though the best other things to wear with it were her same old S.A.F.E. pants and boots, the new top made them feel fresh again, too. She got her hair dyed pink, and when she released it from her usual tightly wound braids, it fluffed up into great cotton candy poufs.

Eagerly, she took the portal in Elwynn Forest, anxious to see the mysterious new Darkmoon Island. She wasn’t disappointed by the dark, slightly spooky forest path. When she came around a curve and suddenly saw over the edge of the cliff the Faire lying spread out before her like the dazzling control panel of a truly elegant piece of tinkering, it was a magical moment indeed!

She hurried down the remainder of the path, then stopped at the gate to gaze over the fairway before plunging into the crowds.

There was so much more to see and do than there had ever been at the Faire before! Kelilla ran around looking at everything. She helped make new banners to place around the fairgrouds, collected Darkflowers, cooked some Crunchy Frogs, and treated injured carnival workers. Her S.A.F.E. training came in good stead for that task. She tried all the carnival games, saving her old favorite, the Blastenheimer 5000, for last.

The view of the Faire from the air was even more amazing than the view from the cliff, but it went by so fast!

It only took her a few tries to remember how to use the wings just right.

She couldn’t resist trying out a Pool Pony, but the water was a little too cold, and the wind a little too bitingly chilly on her wet clothes, for her to stay out swimming for very long.

Although she was as physically tired at the end of the day as she was after any day of S.A.F.E. work, mentally, she felt refreshed and relaxed. She couldn’t believe she’d waited so long to ask for a vacation, and looked forward to returning to Darkmoon Island again and again.

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Kelisanna the Rogue is a Farstrider spy. Someday, she hopes to rise to the level of Anara or even Thalodien. For now, she is working on mastering the art of disguise.

~*~

~*~

~*~

She did get a few of these masks from Handfuls of Candy, but most of them she just bought with Tricky Treats.


Yes, you can look wicked, hot, cool, and smart all at the same time!

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The First Annual Speedbarge Summer Soiree was doomed the moment Fizzle and Pozzik’s dates set eyes upon each other….

This would be the dress I mentioned in a previous g.a.p.; once I’d had the thought that the dress would look better on a Goblin or a Gnome than it did on a Draenei, the picture practically drew itself.

I drew the original artwork with the Gnomes on the left and the Goblins on the right. Then I went to take screenshots of the Speedbarge and realized that I’d have to mirror-image the artwork to get it to match the backdrop, with the results that Fizzle’s lens is on the wrong eye and the Goblin chick’s “Belle Bell” hairdo is flipped the other way from how it appears in-game.

I was rather happy with how the faces turned out.


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After the Battle

I’ve had this post in mind for a few weeks now, but between the Hallow’s End holiday, the ramping up of the Doomsday Cult and Earthen Ring plots, and another much longer story I’ve been writing, it has kept getting pushed aside. If you haven’t been out to the Echo Islands and Gnomeregan since Patch 4.0.1 dropped, you should definitely go take a look!

~*~*~

Afta’ de big luau at Sen’jin Village was done and de Heroes had all gone home, den de real work of cleanin’ up de Echo Isles and buildin’ ourselves a city could begin. Chief Vol’jin had promised de great Loa Bwonsamdi dat now we would be able to give de ancestors de honor and reverence dey deserved. We started by collectin’ de tiki masks dey’d left behind afta’ dey came to help us in de Battle.

We soon found dat de isles were tainted by de dark magics Zalazane had worked durin’ de many years he’d dominated dem. We couldn’t build until de land had been purified. De outermost islands, where Wise Zen’tabra and her folk had been keepin’ watch, did not need much attention. But in de Burnt Village where Zalazane’s mind-shadowed subjects had lived, de hill where he’d worked his voodoo rituals and around which he’d kept his inner circle of disciples, and most particularly de spot upon which he had finally truly died, de corruption of black magic had sunk very deep indeed. De drums beat day and night as de ritual dancers worked to appease de spirits and cleanse de land.

~*~*~

When I first purchased my mechanostrider, I simply could not decide which color I liked best. They were all attractive! So I bought the unpainted model, figuring that sometime later, when I had saved some more money, I could get it painted in whichever color I’d finally picked. After I was released from my service in the Gnomeregan Infantry, the choice of color for my mechanostrider was obvious. I took Bippy down to Steelgrill’s Depot and had him cleaned, oiled, and painted blue and white, like our uniforms and the livery of the spider-tanks.

When the mechanics had finished their work, I took a jog out to Gnomeregan to see how the construction of the New City was proceeding. I could see Restabilization Cogs and Gyromechanic Gears scattered all over the ground, lying where they had been spilled in the heat of the battle with the leper Gnomes. Our engineers were hard at work repairing and refurbishing the surface buildings which had been damaged during the war. They had already laid the foundations for two new buildings, as well. The whole area was guarded by Gnomes who had elected to remain in the army. I was glad to see that the New City would be protected from any assaults by Thermaplugg’s troops still in the Old City.

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I had only been back to The City once since the Disaster. The paladin leading that expedition had been in such a hurry to get in and out again that I barely had time to think about the proper incantations and gestures for my spells, let alone collecting the various parts and pieces of equipment I had contracted to recover. I’d heard rumors of a “Clean Zone” where sane Gnomes were still holding out against the Troggs and poor addled leper Gnomes deep inside The City, but the group bypassed it entirely. Because I was distracted by gathering parts and struggling just to keep up, the paladin had engaged Mekgineer Thermaplugg and the rest of the group had almost destroyed him already by the time I got through the door of the Tinker’s Court.

Afterwards, standing in the desterted room looking over the wreckage of Thermaplugg’s mech-suit, it seemed like everything had been far too easy.

The letter I recieved in the mail some weeks ago confirmed my suspicions.

I caught the next gryphon flight to Ironforge from Menethil Harbor, where I had been helping the Dwarves investigate Dark Iron activity at the Thandol Span. (more…)

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Blame my high school marching band experience for this one. :P

I was doodling with out access to references for either the clothes or the flags, obviously, but the clothes are intended to be items in the style of the Elder’s set.

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reclamation

I went out and did the Fall of Zalazane quests today, first as a Troll helping to reclaim her own lands with Kikimaia, and then as Kamalia, pitching in to help her allies, to do all the things little level 21 Kiki couldn’t. I was pleased that Kiki could do pretty much everything except the final Event itself. As I expected, the Event was much like the Battle of Light’s Hope Chapel or the Battle for Undercity in format, but that didn’t stop me from enjoying it. In fact, I thought it was pretty awesome and I’m totally excited to see the renewed Echo Isles in Cataclysm.

I haven’t done Operation:Gnomeregan quite yet because I want to do it first with my Gnome, of course, and I would like to run Gnomeregan the dungeon with Kelilla at least once before she participates in Operation:Gnomeregan. The fun of the final Fall of Zalazane event has me wishing I had a level 80 Alliance toon to do the final Operation:Gnomeregan event with.

It occurs to me that these special event quests are rather like Holiday quests — I’m going to want to do them on every character I’ve got any significant degree of interest in maintaining. Which, at this point, is five Tauren, three or four Blood Elves, a Troll, an Orc, an Undead, a Gnome, a Human, and a Draenei. Eleven or twelve rounds of helping out the Trolls, and three of helping out the Gnomes — yeah, I’d say I’m doing my part!

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I grew up in a mountain village outside Gnomeregan proper — my family was in the textile business, and someone had to take care of the sheep! — but I spent my fair share of years in The City going to school and tinkering. I was in The City when the Troggs disrupted everything. It was a frightening time. When Thermaplugg announced his plan to flood The City with radiation, the family Seniors hustled all the Juniors, including myself, out to the sheepfolds with all due haste. They would stay behind to help mop up any Troggs that survived the radiation. Grandparents, great-grandparents, great-great-grandparents… I never saw any of them again. Some of my relatives made it out safe and sane… others escaped, but not in their right minds. The City was huge, I knew only a small circle of Gnomes, and yet I have had to fight lads and lasses with whom I agonized over complicated homework equations and celebrated after exams. I didn’t love The City in the same way as my friends who’d been born and lived their whole lives there, and never been out in the open sky under the sun, but I mourned for its loss, and the loss of so many good Gnomes I had known, respected, and loved. I had learned a little magic from my teacher in the village when I was very young, and it was to magic I turned now that my family livelihood lay ruined.

~*~*~


“Kiki,” my Papi say to me, “it be a grand ting dat ya be wantin’ ta study da witchin’. Ya got ya Mami’s smarts, and I be proud of ya. But beware da voodoo, little bird. Mind ya that ya be da master of de arcane, and not let it become da master of you. Ya is all I have left, little bird.”
Mami was a witchdocta, and a mighty fine one, too. An’ when Zalazane started causin’ schisms among da Darkspear, he caught her right neatly in his net. I remember Mami and Papi arguin’ about Zalazane, many nights, until one night she hexed him. It wasn’t a great or very long-lasting hex, as hexes go, but Papi got pretty frightened, and we younglings did, too. Then one morning while Mami was away, Papi told my bruddas and me dat Vol’jin was urging everyone who still had reason to leave with him for the mainland. He asked us if we would come with him, leaving our by-now pretty thoroughly irrational Mami behind. We loved our Mami, but she scared us now, and so we went with Papi to the mainland and helped build Sen’jin Village. Papi was a broken man after that, though, not being able to live with Mami, but not being able to live without her, either.
When Master Gadrin started sending youth out to the Isles as part of their rites of adulthood, Papi told me an each of my bruddas in turn, “if ya meet ya Mami, do what I can not, free her from Zalazane. It be a mercy, to do dat for her. And de rest of dem… dey no longa Darkspear. Dey be our enemies now, jus’ like all de tribes in Stranglethorn where our tribe come from long ago.”

~*~*~

I’m glad that the previews for Operation: Gnomeregan and Liberating the Echo Isles have indicated that there will be things for characters of all levels to do — thus allowing me to have a Gnome (Kelilla) and a Troll (Kikimaia) with whom to participate in the reclaiming of their respective racial homelands simply by working on my current “level a character of each Race through their racial starting zones” project. At level 20-something, they may not be able to do much, but they will at least be able to contribute to the cause in some small way.

And of course, after Cataclysm I will want to roll another Gnome (Priest) and another Troll (Shaman, maybe a Druid, too) to see how the new starting areas for those races play out!

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