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Archive for the ‘Alliance’ Category

This morning, Matthew Rossi over at WoW Inisder wonders,

…would you, if you could, make a copy of one of your characters on the other faction to play with friends of said faction?

I have often, frequently, wished that I could just make an Alliance duplicate of Kamalia, exactly as she was right at the moment, to play with my blue team friends. Now that I have a choice of races, she’d be a Dwarf. How much would I be willing to pay for it? Probably $50 – $75.

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click on the images to see the full-size versions of these pictures

I began this project last summer, as a follow-up to my rather crudely-assembled racial height and build comparison.

At the time, however, the sexism-in-WoW discussion was going around again, and I felt that it would be rather gauche to post what is undeniably an objectified image: I have reduced my models to shapes to be studied.

I’d been meaning to complete it anyway, but somehow BTH always seemed to already be using the tablet to work on his comic whenever I wanted to work on it :P

With all the wonderful new model previews being released, I figured I’d better finish this up quick, even though some of the subtleties of the stances and the shapes will soon be out-of-date.

I had been thinking I’d do a further follow-up of close-up studies of the front and profile shapes of the faces, because I feel like I still don’t have a really good grasp on how to make some of the races different from my standard way of drawing human people. I’d like to do a companion set of “beach bums of Azeroth”, too, because I feel that I understand the male shapes even less than the female shapes. Maybe I should wait on that until all the new models come out in 6.0, though.

Speaking of the new models, I’ve liked all the ones we’ve seen glimpses of so far, and I look forward to seeing the Night Elf, the Troll, and especially the Tauren. The new female Orc makes me wish I hadn’t deleted my level 35 Orc Enhancement Shaman. I do hope the shaved head texturing makes it into the final model.

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Kaprikka was actually almost all the way from level 62 to level 63 when I started playing with her on Monday, having done some Hellfire Peninsula quests a few months ago to get some items for a new outfit. The Lunar Festival didn’t end until one o’clock in the afternoon, realm-time, so she spent the morning flying around paying her respects to the Elders. Then she did some pet battling.

It seems to me that the Eastern Kingdoms/Alliance pet trainers make a less logical, convenient circuit than the Kalimdor/Horde pet trainers (and that’s a topic for another post). By the time she had succeeded in narrowly defeating Blood Knight Antari, Kaprikka was about level 65, and she had decided that she didn’t need to do all the pet trainers ever again — just the Outland ones.

Now it was time to do some quests. I love that Outland (and Northrend, too) still has the old-style questing model where every hub has a good half-dozen quests available and one can choose to do as many or as few of those chains as one pleases. With heirlooms and other forms of XP bonuses making leveling super-quick, each character can pick and choose exactly and only the questlines that provide the quest rewards she wants to use or the story she wants to experience. I rather enjoy the Outland portion of a character’s leveling journey for this reason, and I would be sad if Outland questing was re-worked to the more “streamlined”, linear Cataclysm style. With Kaprikka, I specifically wanted to explore the Draenei storyline in Outland through the Alliance-specific Draenei quest hubs: Temple of Telhamat, Telredor, Orebor Harborage, Telaar. I’ve played through the neutral (Sha’tar or Aldor) Draenei quest hubs with other characters, so Kaprikka will probably not spend much time with them. Another Alliance character — the Dwarf Shaman, perhaps — can play through the Alliance-specific quest hubs in Outland that were built and populated by the other Alliance races. The quest objectives are, of course, largely identical to the quests at the corresponding Horde hubs, but the motivations are very different!

While she was doing quests for the Temple of Telhamat, Kaprikka also cleared the four digsites she had in Hellfire Peninsula. Moving on to Telredor, she began queueing up for LFD. I decided to run each Outland dungeon once, for the quest rewards, so I queued for them specifically, a few at a time, de-selecting each dungeon from the list after it had come up. When I logged off on Monday night after having finished the quests at Telredor and picked up the first set of quests at Orebor Harborage, Kaprikka was almost to level 69.

On Tuesday, my level 90 characters were grumpy about their farms and profession CDs having been neglected on Monday. Then, the Paladin wanted to go to Isle of Thunder before LFR. Surviving wasn’t a problem, in her Prot spec, but killing all the things took for-evar. So Kaprikka got to rest.

Between questing and dungeon running, Kaprikka dinged 70 on Wednesday night before even making it to Telaar. She’s going to stay in Outland, for the time being. She still has all of the Telaar quests to do, plus a few quest chains in other zones for specific quest reward items. I also want her to keep digging in Outland until she has found all ten of the Draenei archaeology relics. She will, however, move on to regular random-queue LFD — and therefore Northrend dungeons — after she has completed one run of each Outland dungeon.

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a determined draenei

Kaprikka the Draenei Mage has been sitting in Shattrath at level 60-ish ever since her campaign to be able to participate in Outland Childrens’ Week in 2012 (two years already? where does the time go?). Seeing the Sunwell on the OLRG’s destination list for next Saturday, she persuaded the Pet Battling Monk to take a rest and let her do the pet battling, LFD, archaeology, and miscellaneous questing this week, instead. I may even push her through to (and probably past) level 80, running LFD until she’s collected 1000 justice points to trade for 500 honor points to buy these pants and make an outfit that’s at least partially based on a set that Effy designed for her nearly two years ago.

I’m definitely considering purchasing an additional boost to 90 for Kaprikka so that she can go to Draenor without having to slog through Northrend, Cataclysm, and Pandaria.

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Well, here I am at the Argent Tournament yet again.

This week’s discussion of mount collecting reminded me that I am still missing some of the Argent Tournament mounts. I decided that I should just go get them, even if I’m not terribly excited about them, so that I can tick them off the list of relatively easy mounts to obtain and get my mount barn that much closer to qualifying for the Jade Pandaren Kite. My characters who have already maximized their ability to earn Champion’s Seals declined to take up this tedious chore, saying they had better things to do with their time. Thus, the task has fallen to Kinevra, my only Alliance character who is high enough level to participate in the Tournament.

At least she can still get XP from it. Furthermore, after the various outfits I’ve made with the Sunreaver tabard, it will be fun finally have a character with the beautiful Silver Covenant tabard.

Meanwhile, my golden, azure, jade, and onyx cloud serpents have been feeling like their clutch is incomplete without a crimson cloud serpent. Because I haven’t been doing any dungeon running with the sort of regular, coherent group that could work on heroic dungeon achievements, I’m not going to be getting the regular crimson cloud serpent. Someone was going to have to farm Mogu in the Vale for Skyshards to bring down Alani and get the thundering crimson cloud serpent. A bit surprisingly, mini-Kam decided that she wanted to be the one to do it. Even more surprisingly, beating up the Mogu with an Enhancement Shaman is more fun than doing it with any of other characters who’ve previously done Golden Lotus rep.

This also meant that mini-Kam was going to have to start working on some Pandarian faction reps, specifically Order of the Cloud Serpents and August Celestials.

I will probably start doing the Shado-Pan with her, too, when the August Celestial dailies are at Niuzao. And it’s tempting to do the Tillers, as well, so that I can grow cabbages for the Shado-Pan and striped melons for the August Celestials…

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fancy braids

One Sunday while I was teaching Primary last year, one of the little girls came with her hair braided up fancy like this. It was so pretty I had to draw it!

I’ve often wondered whether a Tauren’s mane grows just from a relatively narrow strip along the crest of the neck, like a horse’s mane, or if the long hair grows from all over the dorsal surface of the neck, more like a lion’s mane. This hairstyle, a fusion of cornrow braiding and how a dressage horse’s tail is plaited, assumes the latter mode.

I’m looking forward to how the model renovations will affect hairstyles. I’m hopeful that the updated hairstyles will have more realistic detailing of the strands and locks, especially for styles with tails and braids. I also hope that the new models will eventually bring wider availability of current braided hairstyles and more fun braided hairstyles in general at the Barbershop. They did say at Blizzcon that they have designed styles that they haven’t yet released, didn’t they?

P.S. Wouldn’t it be awesome if we could have our own personal Barbershop in our Garrison?

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In anticipation of all the new Draenei lore coming our way in Warlords of Draenor, Samaramon is holding a transmogrification contest to create an outfit using the Tabard of the Hand. This unique tabard is awarded only to Draenei characters at the completion of the Bloodmyst Isle storyline, when they are acclaimed as revered heroes of the Hand of Argus. In my usual manner, I’ve put together a kit for each armor type.

Hand of Destiny



Feline Mantle, Robe of the Dragon Slayer, Cincture of Woven Reeds, Scholar’s Gloves, Staff of the Royal Wizard
This outfit contains only items that a Draenei Mage could reasonably expect to be able to obtain by about the same time that she completes the Bloodmyst Isle storyline and receives the Tabard of the Hand, thus allowing her to make a complete, reasonably well-coordinated outfit to wear with her new tabard almost immediately.

Hand of Grace

Yalia’s Cowl, Spiritmend Shoulders, Royal Gown, Cannonfire Cord, Soulcloth Gloves, Apostle of Argus
I chose these shoulders because they match the soft, greyish colours of the tabard so nicely. To wear this kit without the tabard, try the Arcane Pads or Arachnidian Pauldrons.
The belt shown here can only be obtained by Priests. Good options for Mages include Bridenbrad’s Sash, the Primal Mooncloth Belt, or the Azure Silk Belt.

Hand of Dedication

Flamefly Spaulders, Queen Conch Chestguard, Red Belt of Unspoken Warning, Nice Shorts, Conch-Inlaid Gauntlets, Inscribed Leather Boots, Cranedancer’s Staff
This outfit could also be worn “barefoot” by using the Mosshide Boots.

Hand of Pursuit

Rift Stalker Mantle, Formidable chestguard & leggings, Giantstalker’s Belt, Sundered gloves & boots, Arugoo’s Crossbow of Destruction
To convert this outfit for a Shaman, use the Cyclone (T4) shoulders, the Jazeraint belt, and the Spell Axe/Battleaxe of the Farseer.

Hand of Justice

Golem Helmet, Shoulderguards of the Bold, Chestplate of the Great Aspects, Greatbelt of Living Waters (LFR), Legplates of the Bold, Templar Gauntlets, Replica Boots of Heroism, Fist of Argus, Azure-Shield of Coldarra
The T16 LFR belt shown above can only be obtained by Paladins who have chosen Holy for their loot spec. Warriors will want to use the Lurker’s Girdle for this outfit.

The excitement of my friends whose favorite race is the Draenei is rather contagious. I have caught myself contemplating the notion that perhaps I should not use my complementary boost to 90 on either the Warlock or the Rogue, but rather should give it to my Draenei Mage.

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