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Archive for the ‘Alts’ Category

With today’s Kirin Tor Emissary quest, Kamalia reached Exalted with the last of the 7.0 reputations and got enough Artifact Power to put the 35th trait into Doomhammer. She now has 35 traits in all three of her Artifact weapons. I would like to be celebrating that I’m done with her Artifact weapons… except that come patch 7.2, I won’t be.

/headdesk

This is a great system for people who have an OTP relationship with their Main. For me, though, spending all my playtime with Kam farming Artifact Power is a rabbit hole that I’ve already spent too long falling down. If I want to accomplish my goal of playing all twelve of the Order Hall Campaign stories, I need to be able to let Kam rest.

So, I won’t be doing any more AP farming to put any further ranks into the Paragon traits of Kam’s Artifacts, and I will try to resist the lure of new content when Patch 7.2 comes out to focus on completing the 7.0 and 7.1.5 content first.

At Artifact Knowledge 25, it’s really only the last 5-ish traits that really take awhile to get. Kamalia can quickly boost each alt to Artifact Knowledge 20 as soon as she reaches level 110. Reaching Artifact Knowledge 25 is necessary to get the lore stories about all the Artifacts. Getting AK ranks past 25 will certainly speed my alts along the way to getting all of their Artifacts (or at least the ones for the specs I actually play with them) to 35, though, so I’ll probably end up doing it.

When I’ve gotten my alts’ Artifacts up to 35 traits, then I can think about doing the questlines to open up the Empowered traits. I must admit that I would like to do each of the seven Empowerment questlines at least once, just to see what they’re about.

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After collecting all of the Artifact weapons, my next goals were to recover a Pillar of Creation and to do the Order Hall Campaign chapter that opens up at level 103.

I’m grateful that the devs put at least one of the Pillars of Creation outside the end-of-zone dungeon… but it still took awhile to decide to run Val’sharah a dozen times.

My Druid went through Val’sharah with the sound on and watching all the cutscenes completely, of course. Most of the rest of them, however, did it with the sound off — I got tired of listening to Malfurion and Tyrande wail at each other pretty quickly — and skipping the cutscenes. Nevertheless, most, if not all of them have screenshots of the moment where Tyrande asks “Have you ever loved as I have?” because it has given me something to think about for their RP backstories.

By about the third time, I’d figured out which areas were entirely side-quests. By the fourth or fifth time, I’d figured out which bonus objectives were easily completed in the course of doing the main quest in the area, and which ones I should just skip in the interest of getting to the end as soon as possible. By the sixth time, I’d streamlined my route through each area. By the seventh time, it occurred to me that the repeated appearances and taunting of the Shade of Xavius throughout the zone were very much like the repeated appearances and taunting of the Lich King throughout leveling in Northrend. By the eighth time, I was asking myself why the Druids, etc, in the zone hadn’t already noticed the creeping corruption of the Nightmare.

I came to the conclusion that what the player is supposed to experience — especially if they do the three Archdruids in the order Elothir, Koda, Thaon, which I think must be the intended order — is the sudden eruption of the Nightmare from out of Shaladrassil — the thoroughly corrupted areas having been overcome as swiftly as Pompeii when Mount Vesuvius erupted. The player comes to the Grove of Cenarius for the first time just as the Nightmare is beginning to spill forth from underneath Shaladrassil. As the player goes deeper and deeper into Val’sharah, the Nightmare has had longer to take over, but it still hasn’t been very long — a matter of hours or days at the most — before the player arrives on the scene. With the help of the player, the NPCs halt the Nightmare at its leading edge, preventing the places that were only relatively lightly touched by the Nightmare from becoming any more corrupted.

One of these days I’ll have to run my Druid through Emerald Nightmare LFR and find out what happens next.

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At last, the final two of the thirty-six Class & Specialization specific Artifact Weapons are mine.

The Holy Paladin quest took me once again to Tyr’s Fall in the Whispering Forest of Tirisfal Glades. With the big bad of the other two questlines not there at all and a different big bad for this questline, it is clear that the sequence of events there was Arms Warrior, Shadow Priest, Holy Paladin. So what were the secret Paladins doing while the Arms Warriors and Shadow Priests were poking around there? Going to Dalaran to get help, I guess.

I’m pretty rusty with Paladin healing, and that combined with the changes to the class mechanics meant that my party wiped on our first attempt at the final boss. I might have to re-evaluate my talent choices for that spec before I try to take it into a dungeon.

As expected, the Retribution Paladin quest went back to the Broken Shore.

I won’t spoil what happens, other than to say that it appears to me that even though I collected the Paladin Artifacts in the order Protection, Holy, Retribution, the canonical order in which the Highlord acquired the Artifacts seems to have been Ashbringer first, then the other two. The Ashbringer questline segues most directly into the post-acquisition-of-first-Artifact event at the Order Hall, and the Highlord going to get the Ashbringer first would give the Battlelord time to be first to Shield’s Rest and the Battlelord and the High Priest time to have their own adventures at Tyr’s Fall before the Highlord gets there.

I do still have to acquire the Underlight Angler before my Artifact collection will be 100% complete, but I’ve got a lot of fishing left to do to get it, and spending my playtime doing nothing but fishing is usually an activity I reserve for when I want to play WoW on Sunday.

Now that I’ve completed this Alt Progression goal, the next two Alt Progression objectives are to complete a zone and get its Pillar of Creation and to level to 103 and complete the chapter of the Order Hall Campaign that opens up at that level. Because they’ve all already done the Falling Star questline, doing these two things will complete unlocking all the tints for the default appearances of the Artifact Weapons.

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With only three characters remaining, I decided to push them all through the Falling Star questline — get that mini-progression goal wrapped up — before having them continue on to level 102 and acquiring the rest of their Artifact weapons.

As I’ve taken more and more characters through the Battle of the Exodar, I’ve begun to imagine that what really happened was something like this: (more…)

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I hadn’t originally intended to acquire all the Artifacts because some of them are downright evil… as in, Shadow Priest, all the Death Knight, and all the Warlock. I don’t want to be carrying those things around, let alone using them. In the case of the Death Knight and Warlock, the Artifacts that I consider to be the least of three evils fortunately align with my favored specs for those classes.

As I’ve been beginning to acquire Artifact weapons for multiple specs for each class — and have completed “Arsenal of Power” for Shaman, Mage, Hunter, and Demon Hunter — however, my Collecting bug is starting to itch to get all the Artifacts.

It’s been fun to see all the little stories — though some are certainly more interesting than others. Although I know that some of the Artifact quests revisit the same places and even, in some cases, the same bosses, I’m beginning to want to see them all… even the downright evil ones.

Additionally, I’ve read that in most (if not all) of the Order Hall Campaigns, a quest to begin one of the later stages of the Order Hall Campaign is given by the same NPC who gives out the quests to go get the other Artifact weapons. If you haven’t gotten the other Artifacts and are stubbornly ignoring the quests to do so, you might miss that Campaign quest and then find yourself stuck in your Campaign. Thus, it is to your advantage to just do all the Artifact quests, even if you don’t plan to play as any of those other specs.

I can kinda-sorta make an in-character rationalization/justification for picking up even the Artifacts I don’t really want in-character from the evidence I’ve seen so far that there is often another person or group — and usually a bad one — either in possession of or trying to obtain the Artifact, so it wouldn’t be the responsible thing to do, as the leader of my Class Order, to leave those Artifacts in the hands of those other persons or groups. I should at least bring them to the relative safety and protection of my Order Hall.

I don’t want to do the [Shadow Priest, Affliction Warlock, Demonology Warlock, Blood Death Knight, Unholy Death Knight] quests “in character” as my characters, though, if that makes any sense at all. I’d want to do them as, well, someone else. Some sidekick, a lesser champion of the Order, rather than my actual character herself. For my Priest in particular, I have been thinking that if I do go get the Shadow Priest Artifact with her, I’ll temporarily change her entire appearance at the Barbershop — with a Mog to match, of course — to be my short-lived Shadow Priest alt, Kazithra (Kregga’s mom), while I do the questchain. I’d also temporarily change the appearances of my Death Knight and Warlock to go get the other Artifacts for their classes, though I have less concrete ideas about what alter-egos I want to create for them.

But then once I have those evil Artifacts that I don’t really want to be carrying around with me, what do I do with them? Can Artifacts be stashed in Void Storage?

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Kamalia hasn’t gotten much play this week. Being so close to the first Legion alt-leveling milestone of getting each Class its first Artifact weapon and to level 101 to unlock Champion missions at the Order Hall, I wanted to get that done.

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I chose Arms first with my Warrior because Mr Rossi says it’s the best for leveling and World Questing.

Skyhold is aesthetically lovely. As much as my Warrior has been intrigued by the Vrykul ever since Northrend, though, she finds Skyhold rather lonely with only Valarjar and Val’kyr there. And despite previous encounters with Titan structures and constructs, it wasn’t until she unexpectedly found herself in Skyhold, staring at Odyn, that the works of the Titans caused her to wonder about the reality of the Earthmother. Perhaps if she’d been to Ulduar with Khadgar and Brann to see Magni, she might not be feeling so unsettled. But only my Paladin, Shaman, Druid, and Mage did that. I might have to come up with an in-character motivation for my Warrior to go talk to Archivist Elysiana to do that questline (at least the Ulduar part of it)…

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It was a thoroughly delightful surprise to discover that the Tauren Seers were involved in the first stages of the quest chain for the Protection Paladin Artifact. Some of the later quest chain text speaks of “a great warrior” who went to one of the locations before the paladins do. I’m guessing it was probably for the Protection Warrior Artifact (because I went somewhere quite different for the Arms one) but the warrior didn’t go to exactly the same specific location, just the same general area, so my headcanon can be that my Paladin did in fact go there first.

This sword and shield are so pretty that I don’t feel sad about not being able to use the Alliance movie tie-in weapons with my Tauren Paladin anymore 😛

As for the Paladin Order Hall, now that I’ve actually been to the Sanctum of Light, I totally get what I’ve read about Priests being utterly smitten with jealousy when they get to visit the Paladin place as part of their Order Hall Campaign. The Mage place is still my favorite Order Hall, but the Paladin place is a very close second!

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I’ve read that the Balance Druid and Affliction Warlock Artifact questlines are substantially similar in much the same way that the Disc Priest and Arcane Mage Artifact questlines are. After playing through the Balance Druid questline, I’d guess that the first few quests are different for Balance Druids and Affliction Warlocks, but that after you meet up with Revil Kost in Duskwood, they are essentially identical. I saw a Gnome Warlock running around in some of the same places that I was investigating.

I can’t think of The Scythe of Elune without wanting to call it “The Scythe of Elooooone“, ala Oxhorn (one of the very early movies, though I don’t remember exactly which one anymore).

In one of the other treasure chambers of the Karazhan Crypts, I found this strange statue.

I have never, ever seen this image before. What is it? Where did it come from? Something about the style of it makes me wonder if perhaps it might have been designed to be part of Yaungol lore, in a questline that got cut? Or does it portend some as-yet-unknown Tauren faction?

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With the first milestone completed, my next objectives are to level the characters who want multiple Artifacts to 102 so I can get the rest of the Artifacts I want to collect and to bring Light’s Heart to each Order Hall. In my headcanon, though, Light’s Heart will actually be at the Fel Hammer because my Demon Hunter is the primary character with whom I intend to pursue the continuation of that quest chain at level 110.

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As I mentioned in my previous post, Kamalia recently reached the point with her Leatherworking where she needs to buy the Rank 1 Dreadleather and Gravenscale patterns. These patterns are purchased with crafting mats, and some of the patterns cost enchanting dust or ore in addition to leather or scales. I suppose that I could just trade Blood of Sargeras for those things… but I’d rather use it as an excuse to bring my Enchanting alt and one of my Mining alts to the Broken Isles.

Kaohana’s bags were getting stuffed with Broken Isles greens that Kamalia had sent her, so she was needing to come to New Dalaran for profession training very soon anyway.

I’d read that the Discipline Priest Artifact questline was substantially similar to the Arcane Mage one, and I saw a Priest or two running around in the same areas when I was doing the Aluneth questline with Kaelinda. I’d thought, oh, well, maybe they just take place in the same area, but the quest givers and directions and motivations are different. Alas, no; the Light’s Wrath questline was, indeed, almost identical, with the only differences being based on the identity of the uncontrollable staff and its powers. I must confess that with Light’s Wrath being a Scarlet Crusade-created item, I’m a little disappointed that I didn’t have to Discipline my way through any of the Scarlet Crusade strongholds — like, say, Tyr’s Hand — to get it.

I’d also read that the Priest Order Hall is… underwhelming compared to some of the other class halls. I was trying not to be pre-biased by opinions from other players, but, yeah, Netherlight Temple does seem rather… plain… and… small… compared to, say, the Hall of the Guardian. It is much more sparsely decorated than the others, which is okay, I guess, for the austere aesthetic of many priestly orders, and it seems to have fewer notable NPCs — all of which make it seem like there will be less opportunities to be delighted by suddently noticing a detail that I’d overlooked before.

Of my Miners, I decided to bring my Rogue. Partly I chose her to follow my plan of bringing my alts to their Order Halls in inverse order of my longer-term interest in playing them. Partly I chose her because Stealth is a definite plus when one is a lowbie who just wants to run around mining. And partly I chose her because even though she is nominally my Gnomish Engineer, I haven’t really put a lot of effort into that crafting profession. She is, therefore, the least likely of my Miners to begrudge having to share the ore she collects with someone else.

Now the question is — how does Kelisanna resist getting corrupted by these blades in the same way that Dread Admiral Eliza was?

I’m also thinking that although I don’t plan to spend any time playing as Assassination, I might go get the Kingslayers when Kelisanna reaches level 102 just to see the little story about Garona.

Not having spent any time or effort on farming Ravenholdt rep with my Rogue, I am not particularly attached to the idea of Rogues Belong At Ravenholdt. In fact, I rather like the Hall of Shadows. It feels akin to the Thieves and Assassins’ Guilds of Ankh-Morpork.

Kamalia went to Azsuna first because I’d read that that was where all the early Profession quests were going to send you anyway.
Kiralaira went to Azsuna first because she wanted to check up on her Illidari.
Kaelinda went to Azsuna first because of her interest in ancient elvish language and magic.

Kaohana went to Stormheim first because of her fascination with the Val’kyr.
Kelisanna went to Stormheim first because as a Farstrider, she is my character with the greatest loyalty toward Sylvanas Windrunner.

I like most of Stormheim, with the vrykul and storm dragons and the Titan vaults and the grappling gun and whatnot, quite a lot. But, ugh, I dislike the opening sequence, with that ugly battle between the Forsaken and the Worgen, and the RAS and their chemical weapons — and I dislike even more being railroaded through it. I don’t like being Sylvanas’ toady any more than I liked being Garrosh’s toady. I won’t level my lowbies in the Forsaken zones; I won’t do the Forsaken questlines in Howling Fjord and the Dragonblight. So I did an experiment. I took my Demon Hunter, who had only been to Azsuna, and rode on her land mount all the way around the continent until I got to Stormheim. As I came down into Stormheim from Highmountain, I found a group of Kirin Tor mages… and they wanted to send me right back to Dalaran to talk to Nathanos Blightcaller. Blast! I’d been hoping that there was some way to skip that part of the zone, and just start at meeting with Havi at his hut in the Valley of Swords. *sigh*

Maybe what I’ll do is always select Stormheim first and push through the scenario and follow-up quests until I get the quest to meet with Havi — get all that nasty stuff out of the way ASAP, treating it, in RP terms, as purely a game mechanic and not something that anyone except Kelisanna actually participated in — and then go to the first zone that I actually want to do extensive questing in.

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