And now you have seen the other project that I’ve been working on for the past few weeks.
I was sad to see that the insta-WQ item was gone. It makes sense why, though. Like the Garrison & Order Hall gold missions, it would have been a thing that some people would have felt compelled to keep coming back for, and so they removed it. I have gotten enough from it, though. I accumulated enough Marks of Honor to get all the Legion PvP sets I wanted — as well as a number of PvP sets or items from previous expansions — with a small pile left over. I also got enough Honor that when the Patch 8.0 changes went through, my collective Honor level went up to 10 and earned me the default tint of the PvP appearance for my Artifacts — something that I wasn’t even trying to accomplish.
Rogue, Monk, and Hunter completed their Order Hall Campaigns.
Knowing what will be beginning today, and knowing that the devs are working story on at least the rough outline level an expansion or two in advance, the ending of the Rogue campaign left a slightly bitter, sour taste in the mouth.
The voice of the Dwarf Monk champion Angus Ironfist reminds me of that of my paternal grandfather.
If the Hunters need specialized ammunition to take on the felhounds being bred by Hakkar the Houndmaster at the felhound place in Faronaar, how is it that everyone else can just waltz in there and take them on with only their usual toolkits?
I hoped to get Warrior done, too, but then I hit a “do some more Champion missions” and didn’t want to stay up all night waiting for them. At this very late stage of the expansion, I didn’t have any trouble with the Ulduar scenario stage of the Warrior campaign, but with so many huge AOE packs!, I can see how it would have been absolutely brutal early in the expansion.
So I’ll finish Warrior tonight, and then I’ll have Priest, Paladin, and Death Knight left. I probably won’t be able to finish all of them by next Tuesday, because the chemical education conference that I’ve been anticipating all summer is Sunday through Thursday of next week. I should be able to finish them before August 13th, though… and hopefully I can get my Demon Hunter through Argus by then, too…
Although I would dearly like Kaelinda to have the golden eyes, her face is not one of the three golden-eyed faces.
Kelisanna’s face, though, is.

Kelisanna was probably at the Sunwell the day that Quel’Delar was purified there; she would have known that Kaelinda and Karaelia were travelling there, and why, and as a member of Lor’themar’s intelligence corps, she would have considered that she ought to be there for security reasons. She would also have been at the Sunwell the day that Kaelinda brought First Arcanist Thalyssra there and Alleria Windrunner showed up coincidentally (but not, to a spy, unexpectedly), for similar reasons. Either one of those events could have given her enough of an infusion of Light to cause the change in her eye color. She claims, however, that it was merely the extended exposure to all that gold in the Vault of the Uncrowned that did it.
But… I wasn’t really feeling it. If Kaelinda couldn’t have the golden eyes, it didn’t seem quite right for another of my established Blood Elf characters to have them instead. After a few days, I changed Kelisanna’s face back to the version with green eyes.
I still wanted a golden-eyed Blood Elf, though.
Long ago, I had a Blood Elf Paladin. Then Cataclysm gave us Tauren Paladins, and having two Horde Paladins felt redundant. So I faction-swapped my Blood Elf Paladin into a Dwarf, because Dwarf Paladins are awesome. I’ve been happy with my Dwarf Paladin — but in the back of my mind, I’ve missed my Blood Elf Paladin.
So I rolled a new, golden-eyed Blood Elf Paladin. She has the same hair color as and is indirectly named after the female Blood Elf Paladin who was the guild leader and healing leader of the guild with whom BTH and I raided Karazhan through Ulduar.

Before I faction transferred her, I’d gotten my original Blood Elf Paladin up to about level 63 or 64, which was high enough to solo the pre-Cataclysm Blood Elf Paladin mount quest chain. Because by that point in Wrath the Paladin mounts were learned automatically with riding skills at level 20 & 40, I did the quest chain primarily to get the auxiliary reward of the Blood Knight Tabard — which then got transmuted into a generic guild tabard when I faction transferred her. I was relieved to see that my new Blood Elf Paladin had access to the Blood Knight Tabard in the Appearances collection.
Speaking of interesting character appearances… There’s these blue-haired Eversong Elf Mages who show up in Kirin Tor places. I’m not sure if they’re actually supposed to be High Elves that have become blue-haired because of their exposure to arcane energy, or blue dragons in humanoid form. At any rate, the only way to achieve that look as a player character is to be a Blood Elf Death Knight (Void Elves don’t have that exact shade of blue, and their hairstyles are different, so I couldn’t quite replicate that look with my Void Elf Mage — though I’m sure she’ll mimic their clothes anyway).
I’ve lost track of how many times I’ve made and deleted a blue-haired Blood Elf Death Knight.
If I can create a new character just to have a golden-eyed Blood Elf… then I can create (again — and keep this time) a blue-haired Blood Elf.

Meet Kandrista the Eccentric, a Frost Death Knight who will frequently run around in a cloth robe, pretending that she’s a Frost Mage.
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