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Archive for the ‘Death Knight’ Category

I loved the dragon-head pauldrons of the plate set that dropped from the Hour of Twilight dungeons of the last major Cataclysm content patch from the moment I first saw them. I attempted to solo those dungeons with my plate-wearing characters at the end of Mists, but couldn’t quite manage it. By the end of Warlords, though, my Paladin could handle those dungeons with ease, and so I spend a few weeks running them daily, until I’d collected all three colors.

Over the past few months, I’ve put together a set of Transmogrification kits using these pauldrons for each of the three plate-wearing classes.

~*~*~

Ruby Dragonsworn

Faceplate of the Forgotten (N), Temporal Pauldrons, Truesteel Breastplate (3-670), Ogre Beater’s Belt, Elder Tortoiseshell Legplates, Gloves of Gnomebliteration, Ramkahen Front Boots, Ashkandi, Greatsword of the Brotherhood

Life Dragonsworn

Temporal Pauldrons, Breastplate of Solemn Vows, Elder Tortoiseshell Girdle, Legplates of Fractured Crystal, Gauntlets of the Heavy Hand, Jasper Clawfeet, Blade of Infamy, Garrett Family Crest

Bloody Dragonsworn

Temporal Pauldrons, Mightstone Breastplate, Sha-Trapper Waistguard, Sha’tari Keeper Legguards, Truesteel Gauntlets (2-655), Ramkahen Front Boots, Massacre Sword

~*~*~

Emerald Dragonsworn

Demonbreaker Helm, Pauldrons of the Dragonblight, Breastplate of the Terrible Price, Girdle of the Immovable, Greaves of the Bloodwarder, Crystalplate Gauntlets, Highstrider Boots, Sword of Nefarian’s Hand

Dream Dragonsworn

Pauldrons of the Dragonblight, Wildguard Breastplate & Leggings, Earthswell Belt, Bamboo Plate Gauntlets, Crafted Dreadful Gladiator’s Warboots of Alacrity, Dragon’s Call, Emerald Shield

Unholy Dragonsworn

Pauldrons of the Dragonblight, Sunveil Breastplate, Truesteel Waistguard (1-640), Legguards of Stratholme, Refitted Bruiser Gauntlets, Raceway Boots, Manslayer of the Qiraji

~*~*~

Azure Dragonsworn

Seabone Heaume, Pauldrons of Conviction, Breastplate of the Bold, Belt of the Emerald Guardian, Legplates of the Bold, Pillager’s Gauntlets, Coldbite Warboots, Blue Workman’s Shirt, Frostbitten Greatsword

Ley Dragonsworn

Pauldrons of Conviction, Everbright Breastplate, Truesteel Waistguard (3-670), Greaves of the Outcast Knight, Gloves of the Stela, Boots of Valiance, Runescribed Blade, Bastion of Light

Frosty Dragonsworn

Pauldrons of Conviction, Chestguard of Salved Wounds, Clear-Eyed Waistguard, Truesteel Greaves (3-670), Schooner-Savior’s Grips, Insubordination Boots*, Hailstorm

~*~*~

I had been thinking how nice it would be to have topaz and onyx colored versions of these shoulders with which to do a set of Bronze and Black Dragonflight kits. It looks like I’ll be able to get the topaz version, at least — the plate Transmogrification set for winning the Deaths of Chromie scenario is exactly that!


armor preview image from Wowhead

Looks like I’ll be running that scenario with my Paladin, then.

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Shaman, Restoration 31 August 2016

Demon Hunter, Havoc 9 September 2016

Shaman, Elemental 23 September 2016

Shaman, Enhancement 23 September 2016

Mage, Fire 8 October 2016

Mage, Arcane 15 October 2016

Mage, Frost 22 October 2016

Priest, Discipline 28 October 2016

Rogue, Outlaw 29 October 2016

Warlock, Destruction 12 November 2016

Monk, Brewmaster 23 November 2016

Death Knight, Frost 26 November 2016

Hunter, Survival 26 November 2016

Warrior, Arms 30 November 2016

Paladin, Protection 1 December 2016

Druid, Balance 2 December 2016

Hunter, Marksmanship 10 December 2016

It didn’t seem quite right to claim Thas’dorah as a Tauren; that bow rightfully belongs to the children of the Sunwell. So I used the Orb of the Sin’dorei before I picked it up. I guess my camera angle was bad right at the moment when I clicked on Thas’dorah, because this is the best screenshot I got of the triumphal moment.

Hunter, Beast Mastery 10 December 2016

Demon Hunter, Vengeance 10 December 2016

Monk, Windwalker 23 December 2016

Monk, Mistweaver 23 December 2016

Death Knight, Blood 29 December 2016

Death Knight, Unholy 29 December 2016

Rogue, Subtlety 30 December 2016

Rogue, Assassination 30 December 2016

Warlock, Affliction 6 January 2017

Warlock, Demonology 6 January 2017

Druid, Guardian 11 January 2017

Druid, Feral 11 January 2017

Druid, Restoration 11 January 2017

I didn’t get a very good screenshot of picking up G’Hanir because the camera swung around to be under the surface of the nearby pond… but I was feeling to lazy to do the whole scenario over again just to get a better screenshot of the triumphal moment.

Priest, Holy 14 January 2017

Priest, Shadow 14 January 2017

Warrior, Fury 15 January 2017

Warrior, Protection 15 January 2017

Paladin, Holy 16 January 2017

Paladin, Retribution 16 January 2017

~*~*~

The Artifact questlines that packed the most emotional punch (for me) were the Ashbringer, the Doomhammer, and Fu Zan.

Three Artifacts are found on Niskara: Holy Priest, Marksmanship Hunter, and Blood Death Knight. I wasn’t able to determine the “canonical” order in which these events occur.

Three Artifacts are found at Tyr’s Fall in Tirisfal Glades. To the best of my understanding the canonical order of events is as follows: Arms Warrior, Shadow Priest, Holy Paladin.

Three Artifacts are found in the Tomb of Old Kings on Shield’s Rest island in Stormheim. To the best of my understanding the canonical order of events is as follows: Protection Warrior, Protection Paladin, Beastmaster Hunter.

Three Artifacts are found in the Karazhan Catacombs. Because all three questlines end with killing the same boss, I’m not sure which order they would canonically go in, but if I had to hazard a guess, I’d say Balance Druid, Unholy Death Knight, Affliction Warlock.

Two Artifacts are recovered from Felsoul Hold in Suramar. I’m not sure which event happened first, the Havoc Demon Hunter or the Demonology Warlock.

Two Artifacts are recovered from Icecrown Citadel. I’m not sure which event happened first, the Frost Death Knight or the Fire Mage.

Two Artifacts are retrieved from the Nexus. I’m not sure which event happened first, the Arcane Mage or the Discipline Priest.

Two Artifacts are retrieved from the Broken Shore. To the best of my understanding the canonical order of events is as follows: Retribution Paladin, Vengeance Demon Hunter.

Two Artifacts are found in the Helmouth Shallows of Stormheim. These two events, Survival Hunter and Fury Warrior, seem to be quite independent of each other and might have occurred in either order.

The locations for the Frost Mage (a Legion place that wasn’t Niskara), Destruction Warlock, and Beast Master Hunter were unique, but the other questlines for those classes went to shared locations.

The Druid Artifact quests go to one shared location (for Balance) and to three places that no other class goes: Grizzly Hills, the Shattered Locus, and Nordrassil.

Only Shamans go to Vashj’ir, the Temple of the White Tiger, or Deepholm.

Only Monks go to the Temple of the Jade Serpent, the Vortex Pinnacle, or the Terrace of Endless Spring.

Only Rogues go to the Temple of a Thousand Lights, Legion Citadel (it’s not on Niskara), and Stormwind.

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After my Monk, my Death Knight was the next-closest to level 102. I ran her through the Falling Star questline, then took her back to Stormheim and poked at the brood of Nithogg and picked fjarnskaggl until she dinged.

Upon reaching level 102, Kregga raised my deleted secondary Warrior and outfitted her in a kit reflecting both Blood and Unholy aesthetics before sending her off to collect the Artifact weapons for those specs.

The Deathlord’s Understudy

Darksoul Shoulders, Boulderfist Armor, Darkcrest Belt, Runed Sketh’lon Legplates, Gloves of Gnomebliteration, Ramkahen Front Boots, Sky Darkener’s Shroud of Blood, Torn-Heart Axe of Battle

The quests for the other two Death Knight Artifacts both took me to places I had been before; the Blood questline went to Niskara (Marks Hunter), and the Unholy questline went to the Karazhan Catacombs (Balance Druid). Though they were still very similar, these questlines felt more distinct, more altered to fit the different classes, than the Arcane Mage and Discipline Priest questlines did.

I had a hard time with Blood; I died multiple times and had to spend a lot of time eating between pulls. Although I’d equipped the 740 2H weapon from the Order Hall vendor, I’d forgotten to Runeforge it… (the existence of that weapon, however, makes me feel like I wasted my time farming for and then completely upgrading to 725 the 2H weapon from the pre-launch Demon Invasions). So when I got to the final boss fight, I chickened out of doing it in Blood and swapped back to Frost. I still died and had to run back, but I think I probably did fare better in Frost, with my 6-rank Frost Artifact, than I would have in Blood with my un-Runeforged 2H weapon.

Before I went to do the Unholy questline, I took a moment to Runeforge the Order Hall weapon. I felt like it did make a difference for my survivability in doing the Unholy questline as Unholy. I did it sans ghoul, however, and I took all the passive talents that did things other than buff the ghoul — though I did take the one that turns the gargoyle into a val’kyr. I tried the final boss fight as Unholy first just so that I could call the Dark Arbiter. It was rather close, but I beat it in one try. The ending of that fight was quite unexpected. I wonder if my Artifact Knowledge research might reveal more about that little scene?

In the Blood questline, it bugged me that Baron Sliver and Minerva Ravensorrow kept calling Margrave Dhakar just “Margrave”, as if that was really his given name. Margrave is a title! They should have been calling him “the Margrave” or “Dhakar”. Calling him just “Margrave” is like calling Duke Lankral just “Duke”.

In the initial encounter with Revil Kost, the Unholy Death Knight has three dialog choices for each stage of the conversation — a trying-to-be-reasonable option, a sarcastic option, and a flat-out attack. I took the sarcastic options. The Balance Druid just had a nice friendly conversation to begin with, but I suspect that the Affliction Warlock will also have to persuade Revil Kost to work with them, likely with the same set of (or very very similar) dialog choices to the Unholy Death Knight.

I intended to put Kregga into an entirely new & different kit after turning her back into herself. I went to the Barbershop first, however, and she looked so good in this outfit — better than Kaobeka did — that I decided to keep it for awhile longer.


the above items, plus Helm of Infinte Visions and Warsword of the Ebon Blade

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I hadn’t originally intended to acquire all the Artifacts because some of them are downright evil… as in, Shadow Priest, all the Death Knight, and all the Warlock. I don’t want to be carrying those things around, let alone using them. In the case of the Death Knight and Warlock, the Artifacts that I consider to be the least of three evils fortunately align with my favored specs for those classes.

As I’ve been beginning to acquire Artifact weapons for multiple specs for each class — and have completed “Arsenal of Power” for Shaman, Mage, Hunter, and Demon Hunter — however, my Collecting bug is starting to itch to get all the Artifacts.

It’s been fun to see all the little stories — though some are certainly more interesting than others. Although I know that some of the Artifact quests revisit the same places and even, in some cases, the same bosses, I’m beginning to want to see them all… even the downright evil ones.

Additionally, I’ve read that in most (if not all) of the Order Hall Campaigns, a quest to begin one of the later stages of the Order Hall Campaign is given by the same NPC who gives out the quests to go get the other Artifact weapons. If you haven’t gotten the other Artifacts and are stubbornly ignoring the quests to do so, you might miss that Campaign quest and then find yourself stuck in your Campaign. Thus, it is to your advantage to just do all the Artifact quests, even if you don’t plan to play as any of those other specs.

I can kinda-sorta make an in-character rationalization/justification for picking up even the Artifacts I don’t really want in-character from the evidence I’ve seen so far that there is often another person or group — and usually a bad one — either in possession of or trying to obtain the Artifact, so it wouldn’t be the responsible thing to do, as the leader of my Class Order, to leave those Artifacts in the hands of those other persons or groups. I should at least bring them to the relative safety and protection of my Order Hall.

I don’t want to do the [Shadow Priest, Affliction Warlock, Demonology Warlock, Blood Death Knight, Unholy Death Knight] quests “in character” as my characters, though, if that makes any sense at all. I’d want to do them as, well, someone else. Some sidekick, a lesser champion of the Order, rather than my actual character herself. For my Priest in particular, I have been thinking that if I do go get the Shadow Priest Artifact with her, I’ll temporarily change her entire appearance at the Barbershop — with a Mog to match, of course — to be my short-lived Shadow Priest alt, Kazithra (Kregga’s mom), while I do the questchain. I’d also temporarily change the appearances of my Death Knight and Warlock to go get the other Artifacts for their classes, though I have less concrete ideas about what alter-egos I want to create for them.

But then once I have those evil Artifacts that I don’t really want to be carrying around with me, what do I do with them? Can Artifacts be stashed in Void Storage?

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My Death Knight reached level 101 through fishing dailies, trying to get the Bone Fishing Pole. For the entirely frivolous reason that if she got her Artifact weapon, I’d only have to do one click to swap between her main weapon and her fishing pole when going fishing — instead of two, to re-equip main- and off-hand weapons separately — I took her to get her Artifact Weapon and establish her Order Hall.

Turns out, with Acherus as the Death Knight Order Hall having been established way back at level 58 after the Battle of Light’s Hope Chapel, there wasn’t anything to do on the Order Hall front before going to get an Artifact, as the other classes have had. So off she went to Icecrown to pay a visit to the new Lich King.

Frost DK feels very powerful. Other characters have died during their Artifact acquisition scenarios, but Kregga barely even broke a sweat.

I confess that I didn’t recognize most of the Frostmourne-trapped souls that I encountered during the scenario. The two at the end, though — how interesting that those two should end up trapped inside Frostmourne after their defeats!

~*~*~

Meanwhile, my Hunter had also reached level 101, through Pet Battling. I had been planning all along to get Talonclaw first, because it is the Tauren weapon.

The way the background for the acquisition of Talonclaw was laid out, the way the story ended for the NPCs who led me on the quest was inevitable — but still heartwrenching.

I noticed one of the Garrison inn recruit Monk followers on the Wandering Isle the other day; I saw several Garrison inn recruit Hunter followers at Trueshot Lodge! I shall have to keep an eye out for Garrison inn recruit followers at the Order Halls of the other classes.

Now I only have four characters left who still need to get through the opening scenes of their Order Hall campaigns: Paladin, Warrior, Druid, and Alliance Mage.

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Although she is Retired and will no longer be adventuring, I was still curious to see how the Patch 7.0 class changes, especially the all-specs-available change, would affect the Underpowered Death Knight.

For reference, the Underpowered Death Knight had been running with a modified/pseudo-Ironman set of rules under which she could not choose a specialization,

assign talent points,

or use glyphs to modify the power of her abilities (though I did eventually allow her to use a couple of cosmetic minor glyphs).

I rather foolishly cropped her action bars out of the reference pictures I took of her spellbook just before the patch, but you can see what her main action bar looked like in the right panel of the first image in this post.

I was somewhat surprised, though, that not only did her talent points get reset (I was expecting that), but also her entire slate of action bars got completely wiped! When I opened up her Talent pane and Spellbook, I found that she was no longer specialization-less. *sigh* I had been afraid that that might happen. She had been automatically assigned the Unholy specialization.

Unholy being the most odious of the DK specializations to me, I gritted my teeth and, with sadness and regret that I had been forced to abandon one of the signature aspects of the Underpowered Death Knight’s character concept, switched her specialization to Blood.

When I did so, a raft of spells floated down to fill up her primary action bar.

I have stubbornly left all her talent points unspent.

I chose Blood because her current Transmogrification kit requires a 2H weapon; I suppose I shall have to shift her between Blood and Frost now, depending on what type of weapons my latest Transmogrification kit idea for her uses.

Speaking of Transmogrification, by the time I logged in with the Underpowered Death Knight, I’d already checked in with Kaylynda the Alliance Mage, all of my minor Alliance alts, and most of my minor Horde alts — just logging in with them, not even going through their inventories to bind and sell stuff — and between them, they already had enough clothes to make me FABULOUS!!!

Previously: the Underpowered Death Knight takes the bank

Next: the Underpowered Death Knight and the Doomsayers

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Over the past couple of days, I’ve updated a bunch of “Things my [Class] Wears” pages. I didn’t actually change all my characters’ outfits at once — I’ve been changing them one or two at a time over the past few months. I hadn’t taken screenshots of the new outfits right away, though, so they piled up until I looked at how many had changed and realized that I just needed to spend some time working on taking and processing screenshots and updating fashion pages.

Here’s a kit that doesn’t fit into any of the themed collections which I am currently assembling.


Frostforged Greathelm, Heaving Plates of Protection, Dojani Chestpiece & Handwraps, Bogslayer Belt, Honorary Combat Engineer’s Heavy Legplates, Treads of Savage Beatings, Shroud of the North Wind, Sonic Spear
The Crown of Eternal Winter is rather like a more elaborate version of the crown worn by the demon faces on these shoulders. If you don’t dislike its ghostly skull face overlay animation as much as I do, it’d be a great hat to use with this kit.

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