Baby still isn’t here yet — babies sometimes come late, and due dates are approximate and sometimes miscalculated — so it was the Druid’s turn to collect Light’s Heart, level up to 102 (by doing the first third of Val’sharah, in her case), and get the rest of her Artifact weapons.
I bumbled my way through the Guardian questline as a Bear. I took Resto Affinity in my Bear talents, but the added heals that gave me also popped me out of Bear form, and I didn’t have my caster form action bar set up very effectively. Still, I only died once, in the penultimate fight of the scenario.
I was in Bear form when I picked up the Artifact, so instead of seeing the heroic pose, I just saw my Bear form change from the regular version to the Artifact version.
I’ve done some Kitty-ing before, so I was a bit more comfortable doing the Feral questline as a Cat than I had been doing the Guardian questline as a Bear. I also took Resto Affinity in my Feral talents, but when I encountered the same issue of some of the added heals popping me out of Cat form, I was better able to re-organize my action bars on the fly. Kitty is fun! I have Feral Affinity in my Boomkin spec (the better to sneak around, my dears!), though, so I think I’ll wait until I can get the adorable owlkitty Hidden appearance for the Fangs of Ashamane before I do much more actual Feral Kitty-ing in Legion.
I was kind of surprised at where the final stage of this Artifact questline took me — it was not at all what I would have expected — but a nice taste/forshadowing of future perils! Again, I chose to pick up the Artifact while I was in Cat form, so I just saw the Cat form change from the regular version to the Artifact version.
Finally, I did the Restoration questline, taking Balance Affinity in my Resto talents. I failed the first stage of the questline the first time I tried it, but then I figured out that I really just needed to continually keep a HOT running on myself, apply all my HOTs before shifting into Boomkin to beat stuff up, and then shift back out of Boomkin and hit Wild Growth as soon as I was done beating stuff up to keep the Nightmare at bay.
In the final scenario, I didn’t do very well at keeping my party of fellow Druids — Guardian Hamuul, Feral Zen’tabra, and Balance Celestine, plus the former keeper of G’Hanir — completely topped off all the time, but I didn’t let anyone die, either.
I didn’t get a very good screenshot of picking up G’Hanir because the camera angle swung around crazily to be under the surface of the water — but I was feeling too lazy to do the whole scenario over again just to get a better screenshot of the triumphal moment.
I wondered if what had happened at Nordrassil during the G’Hanir questline — a gut punch almost as sickening as the destruction of the Vale of Eternal Blossoms — would be visible to everyone else in the world, the way the Peak of Serenity is changed for characters at or above level 101 due to the events of the Monk Order Hall establishment. So I took Kamalia to Nordrassil; it looked pretty much the same as always. Then I took Kerisa back to Nordrassil via the portal in Orgrimmar. It looked like it did in Cataclysm. Next, I tried going into the Dreamway and coming into Nordrassil through the Dreamway portal. For a moment, I was standing on the shore of the lake… and then I got pushed back out into the Dreamway. That gateway seems to be closed… for now. Perhaps a later chapter of the Druid Order Hall Campaign will reopen it and restore the place? In the meantime, nobody but the Resto Druids knows what happened there.