With doubled-up Callings to Maldraxxus this week, I finally made it back to the place — and it still grosses me out. I’m so glad that I don’t have to smell what my poor characters must be smelling!
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They said that we wouldn’t need the Flight Whistle because we’d be spending most of our time in the zone associated with our Covenant choice and the Travel Network would make getting around that zone easier. I still miss the Flight Whistle, though. I think that statement from the devs (was it from Hazzikostas, even?) misunderstands what the Flight Whistle is really for. The Flight Whistle is for quickly and easily getting out of the depths of some WQ area once you’ve completed the quest requirements, so that you don’t have to fight your way back out to the road through all the respawns.
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I am struggling with prioritizing all the things available to do.
Kaelinda has reached Renown 10 and has accepted the starter quest for Chapter 4 of the Venthyr campaign, but I keep deciding to do Callings and WQs instead. The “get 1000 Anima” weekly has not been exactly trivial for me. I spend a lot of time chasing Anima WQs at the expense of playing through the next Chapter of my Covenant campaign — and I’ve had weeks where I didn’t quite make it because I didn’t feel like playing enough to clear all the available Anima WQs in all four zones. Is it better to prioritize getting Anima, to fill up the Sanctum Reservoir and increase my Renown, or would it be better to prioritize getting through the Covenant campaign story?
Kaurinka has reached Renown 11, but she is stalled out near the beginning of Chapter 2 — the you must do Torghast Chapter — of the Night Fae campaign, even though she knows that she’ll be rescuing Baine and does want to do so. Torghast hasn’t been quite as awful as I’d feared it might be, but it hasn’t tickled the “this is so fun!” spot for me, either. Kaelinda, who is currently Fire, managed not to die at all on her first true run through a Layer 1 wing of Torghast, though she did go through most of a stack of Mana Buns. I will probably not return there any more often than storyline quests send me there, and I may only complete the full questchain from Bolvar on one character (most likely Kaelinda).
I’ve decided that I should just go to the Maw more or less first thing on Tuesday evenings and rescue souls, then get out of there — ideally before my Eye of the Jailer even gets to 1. That, at least, will be a reliable source of Renown, and I’ll steadily collect the souls needed to lend their labor to Sanctum upgrades. If I’m spending as little time in the Maw and Torghast as possible, and only running Torghast on Layer 1 difficulty, repping up with Ve’nari to get stuff from her isn’t a high priority.
I decided to activate the Anima Conductor before activating the Special Feature and both characters are currently channeling anima to the location that has a special treasure. Each of them makes sure to go get their special treasure each day. So far, the Greater Greedstone has proved to be a reliable source of Anima tokens, but the Large Lunarlight Pod has mostly yielded Conduits — often duplicates of Conduits I already have.
With Anima being so scarce, I’m trying to decide how to manage my Sanctum upgrades. I’ve got the first stage of both the Travel Network and the Anima Conductor. Now, do I save up to upgrade one or the other of those things, or do I activate the first stage of the Special Feature?
I have made a tactical decision to ignore the Command Table entirely. I’ve got too many things competing for my attention already (especially if I decide to activate the Special Feature before upgrading the Travel Network or Anima Conductor). Besides, I’d rather save that precious Anima to spend on other things, such as upgrading the other Sanctum features, upgrading Covenant armor pieces, or acquiring the other tints of the Covenant armor and backpieces (once I’ve unlocked them).
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And then there’s the other three characters who are patiently waiting in the wings in Oribos for their turns to level and choose their Covenants. I’m half-inclined to do it — to level them and play each of them through the first chapter of their chosen Covenant campaign and get them settled into their Sanctums — even though doing so will delay the progress of Kaelinda and Kaurinka through their Covenant campaigns. I think I might be able to resist doing anything else with them beyond the “rescue 5 souls from the Maw” weekly (and maybe the special treasures from the first stage of the Anima Conductor) until I’ve completed the Venthyr and Night Fae campaigns — especially with the you must do Torghast barrier of Chapter 2 of the Covenant campaign.
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And then there’s Horizon Zero Dawn waiting for me on Steam. I got through most of the first area and to level 4 in my first play session before I looked at the clock and realized that I really ought to go to bed. I need to finish up the last couple of side-quests in the first area before I turn in my current main storyline quest, which I think will move me out of that area into the next one — the challenge and rewards of side-quests are really only worth doing while I’m still at-level for the area. The gameworld is beautiful, and I was genuinely enjoying exploring around — and since I’m playing it on Story mode, of course, the combat hasn’t been overly challenging (yet). I want to play more — if only I can resist auto-pilot logging into WoW to do dailies after my schoolwork is done each evening (Spring semester classes begin on Monday!).