Archive for the ‘Hunter’ Category

Examining the Achievements listing, it occurred to me that completing the Black Claw of Sethe mounted combat challenge was not, in fact pre-requisite to doing the Garn-Tooth Necklace challenge — and that only the latter was required for the Stable Master title. So I didn’t bother with the Black Claw of Sethe at all and just picked up the Garn-Tooth Necklace. Over the past week, I have been taking out the mount-in-training whistles and beating up one or two of the quest bosses.

It was much easier than I expected — even ridiculously easier than I’d anticipated — doing the bosses as Lone Wolf Marksmanship. Even with the debilitation of the challenge item, the mounts took less damage than when I’d been doing the ordinary mount training quests as a pet-less Beast Master — probably because the bosses were dying faster.

And that’s all my Warlords content goals completed. Now what am I going to do until the Demon Invasions actually begin?

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Ketura the Hunter finally finished the mount training quests and upgraded her Stables to level 3. Ketura is currently a Beast Master Hunter… but when she mounts up on one of the Stables mounts-in-training, her pet disappears. She’s managed alright without her pet for the ordinary training quests, but I think she’ll probably need more DPS to get through the Black Claw of Sethe and Garn-Tooth Necklace mounted combat challenges. So I’ve decided to wait to do those until the pre-patch arrives and I can switch her over to Lone Wolf Marksmanship more easily.

I spent some time curating her pet collection for use with the Dire Stable glyph, taming new pets and abandoning releasing others. Of her 46 pets, 20 are cats, and 13 are striped cats, including all 9 colors of the “grand tiger” model introduced in Mists. “Crazy Cat Lady” much? *shrug* I’m definitely a cat person, not a dog person. There are even more tigers out there that I could tame… but I do like the non-cat pets that I have, and I need to have room for a kodo and a mechanical pet, too.

Meanwhile, Kerisa the Druid finished the 6.0 Garrison Campaign and recruited Choluna this week. I also took her back to Tanaan until she got her Vol’jin’s Headhunters rep up to Revered and could acquire the “Battlegear of the Frostwolves” transmogrification kit that is only available to leather-wearers. I figured I might as well get that now, rather than having to come back for it later.

That just left Kregga the Death Knight’s Laughing Skull rep grind… and although I had gone out to Everbloom Wilds several times to work on it, I just couldn’t stand how slow it was going. Garrison gold to the rescue — because what is gold for, if not to spend it on things that I want or need? — I bought a pile of Medallions of the Legion off the AH to get her to her target level of Revered.

Speaking of rep grinds, I took Kaylynda the Human Mage back to the Isle of Thunder and finished off the series of introductory solo scenarios. Then I burned the whole big heap of Isle of Thunder rep tokens I had, which got her just barely into Revered. So she’ll have to spend a week or so doing the quests there to get up to Exalted — and that’s definitely manageable. And then she’ll have a proper violet and white Kirin Tor-of-Dalaran tabard to wear when she is summoned to the floating city to begin the campaign on the Broken Isles.

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So… how ’bout those Gnome Hunters, eh?

Even though I don’t play Gnomes, as a Transmogrification fanatic, this news makes me very happy for people who do play Gnomes. Ever since Cataclysm gave Humans and Undead a mail-wearing class with Hunters and Tauren a cloth-wearing class with Priests and Mists gave Draenei a leather-wearing class with Monks, Gnomes have remained the only race that doesn’t have access to all four armor types. I’ve thought that Gnomes should get Hunters for that reason alone for some time.

Thematically, I think the idea of a Marksmanship Hunter fits the Gnome mythos quite well. And wasn’t the Beastmaster Artifact weapon designed by Mimiron, the creator of the Gnomes? As technological whizzes, Gnome NPCs have been using guns of one kind or another for ages. It’s about time that player Gnomes can use them as a main weapon, too (Prot Warriors using a gun to pull doesn’t quite count).

Now the question is, if Gnomes are getting a new race/class combination in Legion, will any of the other races also get new race/class combinations? After Draenor introduced us to the Rangari, will Draenei get to be Rogues, or are “our” Draenei too lawful for that kind of nonsense? (edit: Actually, no, “our” Draenei are not too lawful. There’s been NPC precedent for Draenei Rogues since Outland, in the *ahem* outlaw Wyrmcult in Blade’s Edge Mountains.) I’ve said it before and I’ll say it again that the presence of Tauren among the various pirate groups on Azeroth gives precedent for a Tauren Outlaw Rogue, and I could easily see Tauren as Mages as an outgrowth of Shamanism in a similar fashion to how Tauren as Priests & Paladins is an outgrowth of Druidism.

What do you think about Gnome Hunters, and what race/class combinations would you really love to play?

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The illustration for the new “Lock and Load” card in the upcoming Grand Tournament expansion for Hearthstone (the sixth one in the Blizzard Watch gallery after the opening “Coldarra Drake”) sure looks like a Gnome dual-wielding pistols to me.

Gnomes can’t currently be Hunters, nor can Hunters dual-wield pistols. Is this a hint about something we can expect to see in World of Warcraft‘s next expansion? Or is it merely Rule Of Cool flavor art just for Hearthstone?

I wish it were the former, but it’s probably the latter. sigh

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The April Fools 2014 Warlords 6.0 patch notes inlcuded the following:

HUNTERS — For safety, all Hunters must now wear bright orange vests at all times.

I chuckled, but didn’t think much more about it until WoW Insider’s “Around Azeroth” column featured a guild who’d taken that to heart — at their next raid, they made sure that all the Hunters were wearing orange shirts.
As super-stylish as it was, after a couple of months, Ketura had been feeling rather tired of her Ornate Dragonscale Transmogrification kit. Seeing this picture, an idea for a new Transmogrification kit sprang immediately to mind!

Orange Safety Vest

Replica Beastmaster’s Mantle & Belt, Engraved Breastplate & Gauntlets, Warmonger’s Leggings, Ravager’s Sandals, Amber Filigreed Shirt/Fine Cloth Shirt*, Spare Gunship Cannon
Although the outfit is more orange with the Amber Filigreed Shirt, I prefer the slightly more camouflaged look obtained with the Fine Cloth Shirt — a quest reward from pre-Cataclysm Loch Modan that Ketura obtained when a transporter malfunction turned her into a Dwarf for a couple of weeks a few years ago.

Here are a couple more orange-ish Transmogrification kits I’ve created recently: (more…)

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a different sort of wings

Of the three Warlock specializations, Affliction has never really appealed to me because it seems the most wholeheartedly, unabashedly evil of the three. For a time, my Warlock was Demonology; I imagined her as a wildlife biologist who was interested in studying the biology of demons and got even more thoroughly swallowed up in her chosen field than most academics do. Then the Metamorphosis mechanic was introduced, and although the Demonology-only wild imp swarm that was introduced at the same time did appeal to me a great deal, my Warlock didn’t want to transform into a demon herself, just study and control them. I changed my Warlock’s spec to Destruction and re-imagined her as a Fire Mage corrupted by her lust for power. Datamining from the Warlords alpha client has revealed a new glyph that changes the Metamorphosis effect to cause the Warlock’s normal form to sprout demon wings instead of undergoing the full transformation — suddenly, Demonology is much more attractive to my Warlock again! She promptly ran out to her trainer to pick up Demonology as her second spec, though she won’t be using it until after Warlords actually launches. As for her backstory — Sin’dorei live long enough that she could have been both a crazy fire mage and a crazy wildlife biologist at different times in her past.

(Another glyph that I am excited about is “Play Dead”, which causes a Hunter’s pet to feign death when the Hunter does — something I’ve wished my Hunter pets could do for a long time!)

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on a roll

The Pet Battling Monk reached level 70 on Friday. Sometime between level 50 and 60, I began neglecting her Archaeology. Now that she’s ready to head out to Northrend, however, I think I’ll be picking it back up. There’s nothing in particular that I want her to do in Northrend — besides looking for an Unborn Val’kyr — so in between the pet battle dailies and the LFD queues, she’ll probably go dig in Eastern Kingdoms instead of questing.

It only took me a few tries to get past Blood Knight Antari and open up the Outland pet battle dailies. With those relatively high level dailies requiring more care in assembling my teams, I downloaded the PetBattle Teams addon so that I could save combinations that work — meaning, they only require one or two forfeits to go heal before they manage to win by the skin of their teeth. Cassandra Kaboom and Grazzle the Great are the lowest-level tamers for whom I have set teams. Traitor Gluk and Kela Grimtotem don’t need set teams. For everyone else above them, though, I have a team arranged. A couple of my mid-Kalimdor level range teams are strong enough now to put a carry pet in the first slot, but I don’t have enough high-level pets of the right families to do that with any of my Outland teams yet. Speaking of high-level pets, I got Kiamore and Navie Chan to level 25. Then, I carefully chose the pets I was using for the highest and lowest-level trainer battles so as to complete “No Favorites” before allowing any of my highest-level wild-captured pets to ding 25 (none of them have, yet).

After a week of seeing neither hide nor hair of Loque’nahak — only many, many other Hunters all doing the same thing as herself, always one or two and sometimes as many as five or six — the Hunter said “forget this!” and fired up her Dimensional Ripper-Everlook. She tamed a Frostsaber Stalker at Frostsaber Rock, then travelled to the Sanctuary of Malorne to start helping out at the Molten Front.

Poor Kinevra. I’ve only been getting to her Argent Tournament dailies about once a week. I’ve realized that I am very, very tired not so much of jousting itself as of the music that plays while you are jousting — and of having to reload my UI when I’m done jousting to get the normal zone music to start playing again — though I am rather tired of the Icecrown zone music, too.

Kamalia finally won Norushen’s Enigmatic Barrier. The LFR version coordinates strikingly well with her legendary cloak! Because I am very much a tourist and transmog raider, she is now pretty much done with LFR for the rest of the expansion. The Paladin went to Heart of Fear and Terrace of Endless Spring again this week and managed to pick up the Int plate belt. I really need to take her to the Isle of Thunder to pick up some Elder Charms before I do T14 LFR with her again.

Mini-Kam got to Exalted with the Tillers and Cloud Serpents. She’s still got a long way to go with the August Celestials, of course. She spent an hour farming mogu in the Vale and got not one, but two Skyshards. For that bit of fantastic luck, I expect that she won’t get any Skyshards for several farming sessions to come.

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