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Archive for the ‘Rogue’ Category

Shaman, Restoration 31 August 2016

Demon Hunter, Havoc 9 September 2016

Shaman, Elemental 23 September 2016

Shaman, Enhancement 23 September 2016

Mage, Fire 8 October 2016

Mage, Arcane 15 October 2016

Mage, Frost 22 October 2016

Priest, Discipline 28 October 2016

Rogue, Outlaw 29 October 2016

Warlock, Destruction 12 November 2016

Monk, Brewmaster 23 November 2016

Death Knight, Frost 26 November 2016

Hunter, Survival 26 November 2016

Warrior, Arms 30 November 2016

Paladin, Protection 1 December 2016

Druid, Balance 2 December 2016

Hunter, Marksmanship 10 December 2016

It didn’t seem quite right to claim Thas’dorah as a Tauren; that bow rightfully belongs to the children of the Sunwell. So I used the Orb of the Sin’dorei before I picked it up. I guess my camera angle was bad right at the moment when I clicked on Thas’dorah, because this is the best screenshot I got of the triumphal moment.

Hunter, Beast Mastery 10 December 2016

Demon Hunter, Vengeance 10 December 2016

Monk, Windwalker 23 December 2016

Monk, Mistweaver 23 December 2016

Death Knight, Blood 29 December 2016

Death Knight, Unholy 29 December 2016

Rogue, Subtlety 30 December 2016

Rogue, Assassination 30 December 2016

Warlock, Affliction 6 January 2017

Warlock, Demonology 6 January 2017

Druid, Guardian 11 January 2017

Druid, Feral 11 January 2017

Druid, Restoration 11 January 2017

I didn’t get a very good screenshot of picking up G’Hanir because the camera swung around to be under the surface of the nearby pond… but I was feeling to lazy to do the whole scenario over again just to get a better screenshot of the triumphal moment.

Priest, Holy 14 January 2017

Priest, Shadow 14 January 2017

Warrior, Fury 15 January 2017

Warrior, Protection 15 January 2017

Paladin, Holy 16 January 2017

Paladin, Retribution 16 January 2017

~*~*~

The Artifact questlines that packed the most emotional punch (for me) were the Ashbringer, the Doomhammer, and Fu Zan.

Three Artifacts are found on Niskara: Holy Priest, Marksmanship Hunter, and Blood Death Knight. I wasn’t able to determine the “canonical” order in which these events occur.

Three Artifacts are found at Tyr’s Fall in Tirisfal Glades. To the best of my understanding the canonical order of events is as follows: Arms Warrior, Shadow Priest, Holy Paladin.

Three Artifacts are found in the Tomb of Old Kings on Shield’s Rest island in Stormheim. To the best of my understanding the canonical order of events is as follows: Protection Warrior, Protection Paladin, Beastmaster Hunter.

Three Artifacts are found in the Karazhan Catacombs. Because all three questlines end with killing the same boss, I’m not sure which order they would canonically go in, but if I had to hazard a guess, I’d say Balance Druid, Unholy Death Knight, Affliction Warlock.

Two Artifacts are recovered from Felsoul Hold in Suramar. I’m not sure which event happened first, the Havoc Demon Hunter or the Demonology Warlock.

Two Artifacts are recovered from Icecrown Citadel. I’m not sure which event happened first, the Frost Death Knight or the Fire Mage.

Two Artifacts are retrieved from the Nexus. I’m not sure which event happened first, the Arcane Mage or the Discipline Priest.

Two Artifacts are retrieved from the Broken Shore. To the best of my understanding the canonical order of events is as follows: Retribution Paladin, Vengeance Demon Hunter.

Two Artifacts are found in the Helmouth Shallows of Stormheim. These two events, Survival Hunter and Fury Warrior, seem to be quite independent of each other and might have occurred in either order.

The locations for the Frost Mage (a Legion place that wasn’t Niskara), Destruction Warlock, and Beast Master Hunter were unique, but the other questlines for those classes went to shared locations.

The Druid Artifact quests go to one shared location (for Balance) and to three places that no other class goes: Grizzly Hills, the Shattered Locus, and Nordrassil.

Only Shamans go to Vashj’ir, the Temple of the White Tiger, or Deepholm.

Only Monks go to the Temple of the Jade Serpent, the Vortex Pinnacle, or the Terrace of Endless Spring.

Only Rogues go to the Temple of a Thousand Lights, Legion Citadel (it’s not on Niskara), and Stormwind.

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My Rogue was next.


The Subtelty questline raises a few intriguing questions, chiefly about our prime informant, Val’zuun — what’s his story? why is he helping us? what does his presence in Dalaran say about the security of the city?


I’d hope to learn a little more about Garona in the Assassination questline, so I was a bit disappointed there. Overall, though, I found the Assassination questline to be the most interesting of the three.
Being Horde in Alliance territory, even with the phasing so that there were only hostile NPCs present, no hostile players, made it feel quite tense. All the sneaking around a foreign city swarming with guards reminded me of what little I’ve personally experienced — and what I’ve read many complaints about — in Suramar City. I kept getting caught by the detail that the guards who could see through stealth didn’t have detection limit circles around them, the way I’ve gotten used to seeing in most relatively recent content. I’d get revealed, and if Vanish wasn’t up, I was toast.
Before Garona and I got to the city, there was that town in an Alliance lowbie zone that, from what I remember of playing through that zone long long ago in pre-Cataclysm days, seems to have been horribly betrayed by those who were once its protectors. The presence of Winter Veil decorations made it feel particularly creepy. What is the fallout from what happened there? It seems like more people than just the Rogues should eventually know about it — but this is another situation where even though high-level players really ought to see the town changed, the town won’t change, because of how integral it is to the lowbie leveling experience.
Also, where was that one Priest NPC who is in the same zone for other classes’ Artifact questlines when all this was going down? Shouldn’t he have been there, in the town, stopping that, rather than elsewhere in the zone, fretting about something else? Or did he not arrive in the zone until after the events in the town were over?

I did both of these questlines as Outlaw; I didn’t particularly feel like setting up action bars and choosing talents. I’ll probably eventually set up at least one of the other specs, though, for when I want to do Rogue Mogs that use daggers.

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As I mentioned in my previous post, Kamalia recently reached the point with her Leatherworking where she needs to buy the Rank 1 Dreadleather and Gravenscale patterns. These patterns are purchased with crafting mats, and some of the patterns cost enchanting dust or ore in addition to leather or scales. I suppose that I could just trade Blood of Sargeras for those things… but I’d rather use it as an excuse to bring my Enchanting alt and one of my Mining alts to the Broken Isles.

Kaohana’s bags were getting stuffed with Broken Isles greens that Kamalia had sent her, so she was needing to come to New Dalaran for profession training very soon anyway.

I’d read that the Discipline Priest Artifact questline was substantially similar to the Arcane Mage one, and I saw a Priest or two running around in the same areas when I was doing the Aluneth questline with Kaelinda. I’d thought, oh, well, maybe they just take place in the same area, but the quest givers and directions and motivations are different. Alas, no; the Light’s Wrath questline was, indeed, almost identical, with the only differences being based on the identity of the uncontrollable staff and its powers. I must confess that with Light’s Wrath being a Scarlet Crusade-created item, I’m a little disappointed that I didn’t have to Discipline my way through any of the Scarlet Crusade strongholds — like, say, Tyr’s Hand — to get it.

I’d also read that the Priest Order Hall is… underwhelming compared to some of the other class halls. I was trying not to be pre-biased by opinions from other players, but, yeah, Netherlight Temple does seem rather… plain… and… small… compared to, say, the Hall of the Guardian. It is much more sparsely decorated than the others, which is okay, I guess, for the austere aesthetic of many priestly orders, and it seems to have fewer notable NPCs — all of which make it seem like there will be less opportunities to be delighted by suddently noticing a detail that I’d overlooked before.

Of my Miners, I decided to bring my Rogue. Partly I chose her to follow my plan of bringing my alts to their Order Halls in inverse order of my longer-term interest in playing them. Partly I chose her because Stealth is a definite plus when one is a lowbie who just wants to run around mining. And partly I chose her because even though she is nominally my Gnomish Engineer, I haven’t really put a lot of effort into that crafting profession. She is, therefore, the least likely of my Miners to begrudge having to share the ore she collects with someone else.

Now the question is — how does Kelisanna resist getting corrupted by these blades in the same way that Dread Admiral Eliza was?

I’m also thinking that although I don’t plan to spend any time playing as Assassination, I might go get the Kingslayers when Kelisanna reaches level 102 just to see the little story about Garona.

Not having spent any time or effort on farming Ravenholdt rep with my Rogue, I am not particularly attached to the idea of Rogues Belong At Ravenholdt. In fact, I rather like the Hall of Shadows. It feels akin to the Thieves and Assassins’ Guilds of Ankh-Morpork.

Kamalia went to Azsuna first because I’d read that that was where all the early Profession quests were going to send you anyway.
Kiralaira went to Azsuna first because she wanted to check up on her Illidari.
Kaelinda went to Azsuna first because of her interest in ancient elvish language and magic.

Kaohana went to Stormheim first because of her fascination with the Val’kyr.
Kelisanna went to Stormheim first because as a Farstrider, she is my character with the greatest loyalty toward Sylvanas Windrunner.

I like most of Stormheim, with the vrykul and storm dragons and the Titan vaults and the grappling gun and whatnot, quite a lot. But, ugh, I dislike the opening sequence, with that ugly battle between the Forsaken and the Worgen, and the RAS and their chemical weapons — and I dislike even more being railroaded through it. I don’t like being Sylvanas’ toady any more than I liked being Garrosh’s toady. I won’t level my lowbies in the Forsaken zones; I won’t do the Forsaken questlines in Howling Fjord and the Dragonblight. So I did an experiment. I took my Demon Hunter, who had only been to Azsuna, and rode on her land mount all the way around the continent until I got to Stormheim. As I came down into Stormheim from Highmountain, I found a group of Kirin Tor mages… and they wanted to send me right back to Dalaran to talk to Nathanos Blightcaller. Blast! I’d been hoping that there was some way to skip that part of the zone, and just start at meeting with Havi at his hut in the Valley of Swords. *sigh*

Maybe what I’ll do is always select Stormheim first and push through the scenario and follow-up quests until I get the quest to meet with Havi — get all that nasty stuff out of the way ASAP, treating it, in RP terms, as purely a game mechanic and not something that anyone except Kelisanna actually participated in — and then go to the first zone that I actually want to do extensive questing in.

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The introduction of the Rangari and, even more importantly, the presence of a bonafide Draenei Rogue in the Alliance followers list —

— has Draenei enthusiasts hoping for playable Draenei Rogues in the next expansion.
I’m inclined to agree that it’s a distinct possibility!

If we’re going to let the Draenei with their clip-cloppy hooves be Rogues, Tauren should get to be Rogues, too!

Prior to Cataclysm, I thought there was pretty decent support for Tauren eventually becoming Mages — I distinctly remember seeing Grimtotem casters in Stonetalon Mountains and other Grimtotem areas using Fireball. Sadly, since Cataclysm, Grimtotem casters only use Shaman or Druid spells (I checked their abilities on Wowhead).
Some of the Crazed Mages in Blackrock Caverns are Tauren, though…

Gnomes still need a mail-wearing class. Hunters could certainly be a good fit — and now that we have Goblin Shamans with their mechanized totems and bargains with the elements, why not Gnome Shamans, too?

Cataclysm introduced this fellow in Kirthaven:

Mists introduced Andrea Toyas and her dancers, who hang out in the Shrine of Seven Stars and sometimes grace the Halfhill Market:

Warlords has introdued these two lovely Draenei ladies:

One of them is in the inn at Embaarii Village, and the other is in the Mess Hall in Stormshield. There may be more of these Draenei harpists in other Alliance locations in Draenor — I haven’t explored far enough yet as Alliance to find out.

Could this be laying the way for a Bard/Minstrel class? Or will musicians continue to be exclusively NPCs?
I would totally re-roll my Night Elf Mage as a Minstrel, given that her backstory is that she’s a musician.

~*~*~

On a somewhat related note, I would not at all be surprised if the Legendary follower that we get for jumping through Khadgar’s hoops in Patch 6.1 turns out to be Cordana Felsong.

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Leather

Shado-Pan Ninja (Monk)



Replica Shado-Pan Helmet, Puncture-Binding Spaulder, Pozzik’s Vest, Red Belt of Gentle Persuasion, Nice Shorts, Bard’s gloves & boots, Stylish Black Shirt, Monk’s Staff
This outfit is adapted from Draynee’s Black Ninja Monk kit.

Shado-Pan Domain Keeper (Monk/Druid)

Replica Shado-Pan Helmet, Shizzle’s Muzzle Cover, Leather Tunic of Eminent Domain, Red Belt of Gentle Persuasion, Honorary Combat Engineer’s Leather Trousers, Loramus’ Gloves, Prospector’s Boots, Spear of Xuen
The brick red and black colors of these Rogue T9-lookalike items awarded early in the Jade Forest questline just begged to be part of a Shado-Pan set. Due to the factional dimorphism of the T9 sets, this outfit is Horde-only. The Prospector’s chestpiece and leggings or the chestpiece and leggings from the same set as the shoulders & gloves could be used for a similar look.
Other leather-wearers might want to use the Burning Blade Devotee’s Cinch.

Shado-Pan Brewmaster (Monk)

Replica Shado-Pan Helmet, Dark Warder’s Pauldrons, Vest of Welcome, Red Belt of Gentle Persuasion, Sunroc Pants, Swashbuckler’s Gloves & Boots, Tremendous Tankard O’ Terror, Ced’s Crusher
Most of my characters are tee-totalers because, well, I am. Way back when acheivements were the new hotness, Kamalia picked up several of the Brewfest acheivements, but she hadn’t bothered to get Brew of the Month — and thus the “Brewmaster” title — because she knew she wouldn’t actually be interested tasting the brews of the month themselves.
That was before I had a Brewmaster Monk, however. This year, Koralyra wanted the “Brewmaster” title, and so it fell to Kamalia, who was only one achievement short, to get the meta for the whole family.
The keg-shaped maces are probably my favorite Mists 1H-Mace design.

Shado-Pan Smoke Knight (Monk)

Replica Shado-Pan Helmet, Righteous shoulders pants & gloves, Scouting tunic & boots, Red Belt of Gentle Persuasion, Aspirant’s Staff of Harmony
I originally designed this kit to go with the Ironpaw cooking accessories. Serendipitously, it also looks great with the Shado-Pan helmet!

Shado-Pan Mistdancer (Monk)

Replica Shado-Pan Helmet, Spaulders of Determined Resolve, Mistdancer Vest Cord & Legguards, Bandit gloves & boots, Crimson Steel
The sigil and colors of this handsome fist weapon suggested the Shado-Pan to me — at least for a kit for my Monk. With other classes that use fist weapons, I’d go in different directions.

Shado-Pan Assassin (Rogue)

Replica Shado-Pan Helment, Shoulderpads of the Silvermoon Retainer, Scouting Tunic, Ruffian Belt*, Nightslayer Pants, Bandit Gloves, Defiler’s Lizardhide Boots, Black Swashbuckler’s Shirt, Amber Slicer of Klaxxi’ves, Wind Reaver’s Dagger of Quick Strikes
The shirt is an essential component of this outfit because it fills in a gap between the sleeves and the gloves.
The Bandit Belt would be a suitable replacement for the Ruffian Belt.
Why, yes, I did do Klaxxi rep with my Rogue just so that I could have both styles of Mantid trophy dagger to use in this kit.

Shado-Pan Wildshaper (Druid)

Replica Shado-Pan Helmet, Thunderheart Shoulder Pads, Robes of Summer Flame, Vicious Leather Belt, Gilt-Edged Leather Gauntlets, Tian Monastic Staff
I decided pretty much immediately that I wanted to use this robe for my Druid’s Shado-Pan kit. Figuring out all the rest of the pieces, though, took quite a bit of iteration.
I don’t remember if I was offered the +Agi staff as a reward option from that Tian Monastery quest or if I had to switch my loot spec to see it. Whatever happened, I thought that the +Agi staff would have better Transmogrification potential with the rest of my Druid’s wardrobe than any of the +Int options — and I’d surely get a better weapon from some other quest later. So I took it, and now I am quite glad that I did.

Shado-Pan Blade-Dancer (Demon Hunter)

Replica Shado-Pan Helmet, Mantle of Darkness, Primalstorm Breastplate, Blackwhelp Belt, Tough Mushanhide Leggings, T’wansi’s Handwraps, Prospector’s Boots, Cloak of the Untamed Predator, Shado-Pan Tabard, Misery’s End
Making a Shado-Pan kit that included both the hat and the tabard has been problematic for me because I couldn’t quite figure out how to manage the hue gradient between the bright, orangey, scarlet reds of the tabard and the deep maroon of the helmet scarf. The key to this kit, for me, was the pants; they brought in enough of the brighter red-orange hue to balance out the maroons from the other pieces I wanted to use.
I chose the chestpiece primarily to leave the arms bare with the tabard on and secondarily to look good with the tabard off.
For this outfit, I also used the Barbershop to change her blindfold to the simpler of the two red & gold Sin’dorei styles and to change the color of her tattoos from their usual dark green to black.

Mail

Shado-Pan Spiritwalker (Shaman)

Replica Shado-Pan Helmet, Pauldrons of Wild Magic, Salvager’s Hauberk, Bloodspattered Sash, Heroes’ Earthshatter Kilt (T7-10s), Seer’s Linked Gauntlets, Suen-Wo, Spire of the Falling Sun
Umlaut Paradots‘ mail contribution to These Boots Were Made For Mogging reminded me of the Salvager’s Hauberk. As I thought about what kind of set I might like to make using this chestpiece, it occurred to me that the stripe detail, especially in the back, is somewhat similar to the stripe detail on the Shado-Pan NPC uniforms. Kamalia already had plenty of dark blue in her wardrobe, but she did not have much red in her wardrobe before I created this outfit for her!

Shado-Pan Beastmaster (Hunter)

Replica Shado-Pan Helmet, Ravager’s Mantle, Warmonger’s Chestpiece, Bloodspattered Sash, Bloodmail* Legguards gloves & boots, Cloak of Beasts, Master Builder’s Shirt, Bronze Blaster
This is something of an “if you’ve got it, flaunt it” kit. Although I only really wanted the Bloodmail Legguards, I’d collected all the rest of the set by the time the pants finally dropped. I decided to keep the whole set, “just in case”, and dumped it into Void Storage. Now I’m glad that I did!
I borrowed the combination of the Shado-Pan Helmet with the Warmonger’s chestpiece from WoW Roleplay Gear.

Shado-Pan Serpent Rider (Shaman/Hunter)

Replica Shado-Pan Helmet, Ordon Legend-Keeper Spaulders & Greaves, Tunic of Masked Suffering, Ebonhold Girdle, Bloodmail Legguards*, Grotesque Handgrips, Big Black Mace, Bloodforged Guard, Sawbones Shirt*
Mini-Kam has been working (when I feel like it) on collecting Skyshards, but she still has a few yet to find before she can tame Milau’s momma.
The shirt just fills in the midriff and elbows; the red in the shoulders and underarms is in fact part of the chestpiece.
Suitable weapons for Hunters to use with this kit might be the Wolfslayer Sniper Rifle or Heartstriker.

Plate

Shado-Pan Runeblade (Death Knight)

Replica Shado-Pan Helmet, Blood-Soaked Saronite Plated Spaulders, Warlord’s/Warmaul chestpiece belt gloves & boots, Legguards of the Shattered Hand, Acherus Knight’s Shroud, Runed Soulblade
I didn’t want to just plop the Shado-Pan Helmet atop one of the black-and-red outfits I’d already made for Kregga — though it would certainly work well with either of them. The red-plum-blue tones of the Warlord’s/Warmaul set evoke the palette of the navy-and-brick-red version of the Shado-Pan NPC uniforms, and I’d been wanting to use those items in a DK set for some time. The DK shoulders added just the right amount of menace to the overall appearance.

Shado-Pan Dark Disciple (Death Knight/Paladin/Warrior)

Replica Shado-Pan Helmet, Runic Plate Shoulders, Slavebreaker Chestguard, Thorium Belt, Hollowheart Legguards, Zaxxis Gloves, Bloodforged Sabatons, Cloak of the Dark Disciple, Rustic Workman’s Shirt, Rage Reaver
I could have just plopped the Shado-Pan Helmet atop the black-and-red “Blood Runes” outfit I’d previously made for the Underpowered Death Knight. It would have looked great, but I wanted to make a new outfit. As I looked through her available gear, I discovered that I really liked the way the browns of the quest reward items from the first part of the Tanaan Invasion questline looked with the dark brown wooden brim of the hat.

Shado-Pan Lightbearer (Paladin)


Replica Shado-Pan Helmet, Runic Plate Shoulders, Alabaster Breastplate, Thorium Belt, Greaves of the Martyr, Bloodforged Gauntlets, Lavawalker Greaves, Redpine Cloak, Firestorm Hackblade, Bloodforged Guard, Stylish Black Shirt
This outfit is adapted from a striking black, white, and red ensemble originally designed by Honeypants of Mogoholic.

Shado-Pan Bulwark (Paladin/Warrior)

Replica Shado-Pan Helmet, Shoulderguards of Empty Memory, Glory of the Defender, Ogre Beater’s Belt, Legguards of the Fallen Crusader, Grips of Arcane Imprisonment, Deathseed Crushers, Rescuer’s Cloak, Stylish Black Shirt, Firestorm Hackblade, Shield of the Void
As long as Mists remains the current expansion, items containing both red and black will always immediately suggest that they be used in a Shado-Pan Helmet kit. Mists was already well enough along when I leveled my Paladin that I saved these Cataclysm quest reward items for future use in a Shado-Pan kit. Although her first Shado-Pan kit didn’t need them, they came in handy to coordinate with this chestpiece, which dropped while I was farming the Hyjal raid for something else.

Shado-Pan Blademaster (Warrior)

Replica Shado-Pan Helmet, Expedition Mantle, The Exarch’s Protector, Darkcrest Belt, Legguards of the Shattered Hand, Inferno Tempered gloves & boots, Gilded Thorium Cloak, Red Martial Shirt, Sturdy Yaungol Spear
Keija tried really hard to talk me into letting her use Hellreaver for her Shado-Pan set, even though I think it’s just about as overused a weapon as Judgement is a gear set (especially since Demonology Warlocks got that glyph that lets their Felguards dual-wield the things). Then, as soon as she’d actually tested how it would look, she capitulated and agreed to use the spear that matches the NPC weapon. I’ll just have to come up with some other set for her to use Hellreaver with.

Cloth

Shado-Pan Mystic (Priest)

Replica Shado-Pan Helmet, Consortium Mantle, Amaranthine Robe, Silver-Thread Sash, Black Mageweave Gloves, Arakkoa Divining Rod, Inscribed Fan, Stylish Black Shirt
This outfit is largely inspired by the Shado-Pan Helmet set designed by WoW Roleplay Gear.

Shado-Pan Arcanist (Mage)

Replica Shado-Pan Helmet, Nether Guards, Sparklight Robes, Girdle of Glowing Light, Black Mageweave Gloves, Unassuming Slippers, Rod of the Blazing Light
When I was originally designing this outfit in MogIt, I was struck by how well the T15-Normal Priest-lookalike Quet’zal’s Crackling Cord matched this robe. That item was well out of my solo-player reach, however, so I chose something else. Later, the rep requirements for many Shado-Pan Assault items were lowered, allowing me to gain the required reputation (Friendly) to buy the Valor Points version of the belt from a single clear of the first wing of Throne of Thunder LFR. Huzzah!

Shado-Pan Archmage (Mage/Warlock/Priest)

Replica Shado-Pan Helmet, Mantle of the Elven Kings, Red Mageweave Vest, Sash of the Burning Heart, Legs of Ringing Echoes, Gloves of Tirisfal, Saltarello Shoes, Cloak of Passion, Dark Silk Shirt, Archmage’s Staff*
This kit resulted from the notion of using these specific pants in a Shado-Pan helmet outfit. I chose this tunic because it makes the red band at the top of the pants looks like an extension of the tunic rather than part of the pants themselves.
This staff came from the limited-time pre-Mists-launch version of the Theramore’s Fall scenario. There are several other staves that would look good with this kit, though.

Shado-Pan Summoner (Warlock)

Replica Shado-Pan Helmet, Mantle of the Corruptor, Simple Blouse, Fire-Cord of the Magus, Coven Britches, Black Mageweave Gloves + Wraps of the San’layn, Oilfoot Slippers, Shadow Prowler’s Cloak, Matsuba’s Breadmaker
More decadent Warlocks may prefer to use the Cournith Waterstrider’s Silken Finery.

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Laeleiweyn of World of Lae has kicked off a series of Alt Appreciation weeks to “celebrate all the classes!”

This week, it’s the Rogues‘ turn in the spotlight.

Growing up on a PvP server, I quickly came to have a deep and abiding dislike for Rogues. When I’ve attempted to play a Rogue myself, the class hasn’t really “clicked” for me; my Rogue is really quite lucky to have gotten even as far as level 40. I initially rolled my Rogue as a Blood Elf because as long as I was playing a class I didn’t particularly like, I might as well like the toon I was looking at. Recently, I contemplated changing her to a Dwarf, on the notion that I should kill two birds with one stone and pick up Double Agent in the process of getting a character of each class to the level cap. I’m not that great at melee DPS, though, and I’d rather have my max-level Alliance character be a class I know I enjoy playing and that I think better represents me — i.e. a Mage or a Shaman. So my Rogue stayed a Blood Elf. She’s Subtlety/Combat; her RP-story is that she is a Farstrider in training to become an elite operative for Lor’themar’s spy network — someone along the lines of Mara Jade (who, to me, epitomizes all the Rogue specs simultaneously).

Rogue Week intersects neatly with the fourth theme from Batinna’s Dress Up challenge. Rogues are very much the punks of Azeroth, delighting in making trouble for everyone else.

Hit the Road, Punk


Cutthroat’s Mantle, Grizzly Jerkin, Batskin Belt, Tribal Pants, Nimble Leather Gloves + Plaguehound Armbands, Treads of Banshee Bells
Goblins and Gnomes have the best “punk” hairstyles in the game. At first, I thought I’d use the “jeweled hairband” style for a Blood Elf punk, as it looks quite wild and unkempt to me. As I flicked through the stylebook at the Barbershop, however, this super-short hairstyle seemed even more punky — especially in combination with the bright cherry-red haircolor.

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One of my favorite cousins posted this to Facebook, and I just couldn’t resist sharing it here.

Speaking of Facebook, if I have you on RealID (not battletag) — that is, you know my real name and I know yours — and you’re on Facebook, too, then I’d be happy to have you as an FB-Friend. 😀

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