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Archive for the ‘Achievements’ Category

Upon becoming my fifth character to reach level 100, Kaylynda promptly traveled back to her Garrison to upgrade her Town Hall and celebrate!

Kaylynda’s level 100 To Do list (not in any particular order of priority):
*get Jukebox, collect additional tunes
*find Archmage Vargoth’s stuff
* wait for Oralius to show up at the Inn to get the quest for the Whispering Crystal, then do Silver Proving Grounds so that she can go to UBRS for the Whispering Crystal and Millhouse Manastorm
* do Apexis dailies that are in Ogre areas to collect Waystones until she can upgrade her Mage Tower to level 3
* go back to Nagrand to finish up Yrel’s story and find out what’s up with Vindicator Nobundo
* putter around in Tanaan until Revered with Lion’s Watch
* go back to Pandaria and do Lion’s Landing and the Isle of Thunder

Next up in the leveling queue to get to 100 will most likely be either Kaelinda the Blood Elf Mage (currently level 95) or Kerisa the Druid (currently level 97).

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A minipost double-header!

~*~*~

During the past several months, I’ve been running Sunwell and Black Temple with a series of alts for a laundry list of items for Transmogrification. I’ve spent some time in the Battle of Mount Hyjal, too — not nearly as much, but enough that this happened a few weeks ago without me even having to try for it specifically:


Not sure she’s as cute as my kitten, though:

(if you’ll pardon the terrible Photoshopping of a low-quality selfie…)

~*~*~

The third Heirloom ring mission was for me also the last of the six special reward bearing rare Shipyard missions, so when it popped up last week (or thereabouts), I got an Achievement, too.

I said I’d keep playing the Shipyard until I got all three Heirloom rings, so I guess I’m done with it now. I dunno, there might be a Baleful token or two of which I haven’t got enough for all of my active alts quite yet.

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Here are Ketura the Hunter and Katewatha the Monk dinging 100 from the past-expansion dailies that have given them much of their 90-100 XP.

After dinging 100, they went off to Pinchwhistle Point to get the plans for their Salvage Yards and the LAZ-TRON Disc Reader, then flew around picking up the other parts for the Jukebox. They’ve been very busy the past day or two spending their maxed out stockpiles of Garrison Resources and most of the gold they’ve been raking in from Follower missions to expand and upgrade their Garrisons.

Once she had her Jukebox installed, Ketura promptly went to Northrend to pick up the Grizzly Hills theme:

Katewatha is using the “Way of the Monk” theme in her Jukebox, naturally.

Neither of them has built a Shipyard or gone to Tanaan yet. Ketura will go to Tanaan eventually because she needs the Fel-Proof Goggles, precious, oh yes — but I don’t have any particular item or goal in mind that would motivate Katewatha to go to Tanaan.

Each of them got a different quest from the 6.0 Garrison Campaign. I’m glad to see this, because I know that I want to do the whole 6.0 Garrison Campaign with my Druid so that she can recruit Choluna as a Follower, and I’d been a bit worried that I’d have to get all of the zone completion achievements with her to unlock the Garrison Campaign. As great as the leveling story was to play through with Kamalia, I’m finding myself surprisingly reluctant to play through the entire story again with my alts. I’m not quite sure why. Maybe it’s because I want to replay different parts of the story with different characters (as has been my usual alt leveling pattern in the past), without having to replay the same part of the story very many times? (I am so tired of Frostfire Ridge, and I’m sure I will get equally tired of Pinchwhistle Point.) Although I’m probably not going to play through the whole story of any of the rest of the Draenor zones with Ketura or Katewatha, I do plan to go do some specific zone questlines with each of them to recruit certain Followers for their Garrison teams. Speaking of recruiting certain Followers, as soon as Ketura upgraded her Fishing Shack to level 3, she got the quest to recruit Nat Pagle. I’m so glad that the Draenor Angler achievement being account-wide allowed this to happen, so that I didn’t have to spend hours and hours fishing with her to get that quest!

Next in line are my two red-headed Mages, and after them, most likely the Druid.

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After Hallow’s End, the Underpowered Death Knight finished up getting Exalted with the Order of the Cloud Serpents. Her last day of those dailies just happened to be a Sky Race day…

I hadn’t managed to accomplish this with any of the other alts with whom I’d done this rep grind. I suppose I’d finally had enough practice with the Sky Race to figure out where to take shortcuts in the course… or maybe I just got lucky.

Now level 98, the Underpowered Death Knight returned to Draenor and set about doing the Pinchwhistle questline to acquire the plans for a Salvage Yard. She died so much that she was getting increasingly rez-timered, until I worked out a strategy of calling up an Army of the Dead on every pull. This meant waiting out the 10 minute CD on that spell between each pull aloft, hovering on a flying mount — thank goodness for Draenor Pathfinder!

Having at-level questing actually be difficult/challenging is kind of the point of being “Underpowered”, but having that much downtime wasn’t much fun.
Next, she did a little bit of archaeology and some treasure hunting, looking in places where I vaguely remembered having found treasures with Kamalia.

She paid a visit to Khadgar, too, just to clear that first step of the Legendary questline from her log, and to her great surprise, this popped up:

A little while later, the Underpowered Death Knight was somewhere in Frostfire Ridge, up above the Bloodmaul ogre stronghold, when she found a strange portal. When she tried to enter it, she was repelled with a message that she had to choose a class specialization before entering that scenario — and then the portal disappeared. She shrugged her shoulders and moved on.
When I logged in the next day, she had a letter from Khadgar:

So that‘s what that strange portal was. Well, how about that! I certainly hadn’t had any plans to go looking for that, and it was sheer dumb luck that I stumbled across it.

The Underpowered Death Knight wears the title “the Patient”, but by this point, she was not-quite-halfway through level 99 and I was starting to get rather impatient to just get to level 100 already. But now I had a dilemma. The XP yields from dailies in Pandaria and even quests in lower-level zones in Draenor had gotten quite small, but the mob strength and density in higher-level zones in Draenor are large enough that I knew I would have a difficult time getting anything done there. While I was pondering what to do, Pilgrim’s Bounty began. In past years, I’ve just done the initial round of Pilgrim’s Bounty quests and not bothered with repeating them. This year, though, being so close to the level cap… I did just enough of the first few quests in Spires of Arak and Nagrand for the XP gains from doing the Pilgrim’s Bounty dailies to get the Underpowered Death Knight to that final DING!.

The Underpowered Death Knight started out as a playstyle experiment: sometimes I feel bad for the mobs that I just mow down with most of my characters, thinking about how the experience of the mobs, even though they are in theory of equivalent level, is like my experience in PvP — un-fun because I feel helpless against my foes. So I thought it would be a nice change of pace sometimes to play with a character who has to choose her battles carefully and pull tactically, a character for whom one battle with an equal-level foe could potentially go to either combatant… but if adds come along, then she’s toast. And so the Underpowered Death Knight didn’t actually do that much at-level questing, or even that much below-level questing. She turned into an alternative leveler, gaining much of her XP from the holidays — especially the Tour-the-World holidays of Lunar Festival, Midsummer Fire Festival, and Hallow’s End — so that she could get overleveled enough to easily do the quests that she wanted to do for Mog gear rewards… which kind of felt like it was defeating the point of having her be “Underpowered”. I think this playstyle experiment has run its course, and the result is that I don’t really like being “underpowered” and I’m really rather tired of touring the world during the holidays.

The Underpowered Death Knight is “underpowered” because she has no specialization, no talents, and no glyphs other than a couple of entirely cosmetic minors and because she wears the lowest level plate armor that will still let her Mog. With Legion being so heavily focused around class specializations, what with the Artifact weapons and all, I’m not sure what she could even do in Legion content.

So I think that having reached level 100 makes a good stopping point at which to retire the Underpowered Death Knight.

She’ll still be around, from time to time, because I have a handful of Transmogrification kit ideas for her that I haven’t used yet. After all, my other main reason for creating the Underpowered Death Knight was to have a blue-and-white (and occasionally green) Tauren.

Previously: the Underpowered Death Knight visits Frostwall

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After a few months of sparring with Kura Thunderhoof whenever she showed up in Kamalia’s Garrison and paying frequent visits to Stone Cold Trixxy, Lydia Accoste, and Blood Knight Antari with alts, I’ve managed to level enough pets to 25 that I could attempt the Celestial Tournament — if I thought I had the right assortment of level 25 pets, which I’m pretty sure that I don’t. The Sign of the Critter therefore encouraged me to try my luck against the continental trainers I hadn’t beaten yet — although despite the XP bonus from the Sign, I didn’t care about actually getting XP for lower level pets, just about winning the battles. I did most of the battles with all level 25 pets, only using lower level pets when I didn’t have enough level 25 pets of the correct family to counter the trainer I was facing. I went through a lot of battle pet bandages…

By the time I got to Pandaria, I had to beat only two more tamers to get my Safari Hat — the Pet Battling reward I’ve wanted all along. Would I want to continue and attempt the rest of the Pandaria trainers after I’d beaten the first two? Hmm… Yes — unlocking the Pandaria tamer dailies would give my secondary Monk something else to do besides just tending Sunsong Ranch and visiting the Peak of Serenity — battling Farmer Nishi. It only took me two attempts to defeat Aki the Chosen, but after all that pet battling, I was tired!

I visited the Draenor trainers with Kamalia just to finish filling out the “Master Pet Tamers” page in my Note-Book of Faffing — but actually battling them could wait for another day.

The main reason why I’ve wanted the Safari Hat all along, though, is to give my Bankers more options for looking stylish…

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The Underpowered Death Knight was well-satisfied with her efforts in the Valley of the Four Winds.


She’d helped Mr Yoon revitalize his grandfather’s property and prove his worth to the Tillers. She’d helped him get together with Gina Mudclaw, too.


Helping out Farmer Yoon had led to helping each of the Tillers, and she’d slowly gained the respect and friendship of all of them* — even the arrogant Haohan Mudclaw.


Most recently, she’d helped Fish Fellreed find the legendary Old Man Thistle’s treasure.

Coming back to Pandaria after her defeat and discharge during the assault on the Dark Portal in Tanaan Jungle had been a crushing lesson in humility. The Underpowered Death Knight had thought, when she joined the invasion force, that she had grown strong enough that the creatures of Pandaria would no longer provide a suitable challenge, but when she had started helping Mr Yoon try to get into the Tillers’ good graces, the virmen infesting the Mudclaw farms had overcome her. Toiling in the farms every day had slowly strengthened her, though, and now those virmen — and even the big hozen ravagers up on the Skyrange — were easily defeated.

The Underpowered Death Knight considered. Was she strong enough yet to rejoin the battle on Draenor? Perhaps not. Maybe it was time for her to seek the favor of the Shado-Pan…

* Making her only the second of my characters, after Kamalia, to have completed this achievement. Most of them just got the furniture, the mailbox, and the straw hat. A few got one additional upgrade, such as the orange tree or the kitty.

Previously: in which the Underpowered Death Knight is a Hozen’s Auntie

Next: the Underpowered Death Knight and the Shado-Pan

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Just in time for the Flying-in-Draenor patch to hit the PTR, I’ve completed the requisite achievement*. I attained revered status with the Order of the Awakened this evening, and I became revered with Vol’jin’s Headhunters and the Saberstalkers last night. I was pleased to observe, when I learned the Frostwolf costume toy, that I also automatically learned the Karabor costume toy — but the costume still requires Revered with the appropriate faction to use, so I’ll have to take Kaylynda to Tanaan, after all.

Knowing that Tanaan was an iteration on the Timeless Isle model, I felt a certain amount of trepidation about it. I found the Timeless Isle pretty thoroughly boring, so I only went there when I felt like I absolutely had to. I’ve been pleasantly surprised by how fun I’ve found Tanaan to be; the quests that give direction, but still choice, to what content to do each day make a huge difference in my enjoyment of the zone. Using the Group Finder to join groups for Rumble in the Jungle or Throne of Kil’jaeden as a healer has also scratched the itch to do group healing again that I’d been feeling.

In other Patch 6.2 progress, my Shipyard is at 19/25 Treasure missions completed toward the stage 3 upgrade. I plan to continue playing the Shipyard until I have each of the three Heirloom rings, the cosmetic hat, and BMAH access in my Garrison. After that, I probably won’t continue actively running my fleet. I want to rebuild my Inn, eventually, to keep working on my projects of a) getting a follower with each two-ability combo** and b) collecting as many of the Tauren followers as I can.


Meanwhile, Vivianne became my Wingman on Tuesday night. Although I thought the Bodyguard concept was a pretty nifty iteration upon the Shado-Pan Companion concept, I’d ignored them for most of the expansion. Partly this was because I kept forgetting to actually assign a bodyguard to work in the Barracks; I wouldn’t think that maybe I should do that until I’d already sent all my followers — including the ones who are bodyguards — out on missions. I finally started remembering to bring a bodyguard when I started working on Securing Draenor after the Draenor Pathfinder meta-achievement was announced. Having Vivianne along has been immensely helpful in Tanaan; without her, Kamalia feels almost as weak as the Underpowered Death Knight. I think Tanaan must have been tuned with the expectation that players would have their bodyguards along.

Then I needed to decide if I wanted to continue with Vivianne, or start working with one of the other bodyguards. Although I still have things I want to do in Tanaan — the last chapter of the Garrison Campaign (the Cipher of Damnation), getting to Exalted with the Order of the Awakened for the fancy ship blueprint, collecting enough claws for the Savage Cub pet — I probably won’t be spending as much time in Tanaan anymore. I’ll want to do the main oil daily, the arakkoa daily, and the garrison resources daily, but I might not bother with making sure that I complete all the other dailies each and every day anymore (I wasn’t always doing that, anyway). So another bodyguard’s rep will go slower than Viv’s did. I decided to go with Tormmok — Ishaal is one of my scavengers and thus too valuable to spare from missions while my Shipyard is guzzling all my Garrison Resouces, I’ve heard that Aeda dies a lot because she is an aggro hog, and I think I’d rather have potent DPS than the small heals from Leorajh.

I wonder, though, what will happen to our bodyguards when we move on from Draenor? Will we get to bring any of them — particularly ones that we’ve raised to Wingman status — to our base for the next expansion, whatever that iteration of the Garrison concept turns out to be? Will they be able to come with us as adventuring companions for the next expansion? That’s kind of a cool thought, but I don’t think it would really happen. Tuning leveling content with the expectation of a Wingman bodyguard would be very alt-unfriendly. Anyhow, it’s not in Blizzard’s general expansion philosophy for WoW to make players have to complete anything more than getting raw leveling XP out of last expansion’s content before they can proceed into a new expansion’s content. They’ll want new players to be able to move straight on from dinging level 100 into the level 100-110 questing content. Still, I think it might be fun to have our Wingman bodyguards show up in our new base, like Dog did, and to maybe have one of them them be the person that appears when a quest spawns an assistant, instead of the default NPC (characters who don’t have Warlords bodyguards would still get the default assistant NPC).

* I wouldn’t be surprised to learn that Blizz has been monitoring the progress of playerbase completion of the achievement to decide when to put out that patch.

** I still have four or five holes there, and while I have followers whose abilities I could reroll to fill some of them, there are one or two that I will need to recruit for.

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