Kamalia has quite a few things lingering on her “to do” list. There’s those two Inn dungeon quests (the initial version) that she never got around to doing because the hotfix that made it so you don’t have to do all the Inn dungeon quests to get the level 3 Inn went through before she did them. There’s the Legendary quest to vanquish the end boss of Highmaul and pinch his toe-ring or whatever… and I doubt that I’ll get into LFR to do that until summer. And oh yeah, the Abrogator gubbins. I’ve gotten about 30 of those so far, from Garrison missions and random procs in my work order boxes. There’s Nat Pagle’s quest to fish up a lunker in each Draenor zone, which I haven’t done because I’m dithering over whether or not I actually want Nat as a follower in Kam’s Garrison (I do want him in the Hunter’s Garrison, eventually).
To that list, I’ve now added the Garrison music box quest. I’m not sure when I’ll do it, though. At first, I thought I’d try to do it this weekend. This weekend is still Lunar Festival, however, and I haven’t had time to do the Lunar Festival World Tour with the Underpowered Death Knight yet — and the Underpowered Death Knight is counting on all that holiday XP to get her a significant fraction of the way from her current level of 89 to 90.
Harrison Jones didn’t show up in Kam’s Garrison. Is he one of the RNG visitors and he might show up tomorrow, or the next day, or is he not deigning to visit me yet because I don’t have my Archaeology to 700 yet?
After I logged in and out with all my alts to load my heirlooms into the spiffy new Heirloom tab, I found that I have 41 of the 71 possible heirloom items — more than enough to qualify for the Chauffeured Chopper. I still don’t dig the Chauffeured Chopper enough to use it with my baby alts.
I’m not familiar enough with most of the new models to be able to notice how many of them (or which ones) recieved tweaks from the versions that came out with the pre-launch patch. I did immediately notice, however, that my Human Mage is less top-heavy, less busty, today than she was yesterday — and that’s a good thing! Her face looks better, too — though her monocle is now displaying really wierdly. It barely looks like it’s there at all — it just makes her eye look funny. My Draenei Mage looks more like her original self than the first version of the updated Draenei model did. And if I’m not mistaken, the Tauren female run got some adjustments; the first version of the new model run looked a lot like the Worgen female run to me, and while I appreciated that it made my girls look more fleet, it still felt wrong. Today, they look like they’re planting their hooves more solidly, feeling sure-footed like the original run without feeling quite as ponderous as the original run.
The new Blood Elf model suits the Warlock very well. The Rogue looks good, too. The Mage will take the most getting used to simply because I’m the most familiar with her — but her new look isn’t terrible or anything. It’s acceptable; she still looks thoughtful and sweet-tempered (for a Blood Elf). Except, of course, when she’s doing that tilted-head sneer. I used to like the tilted-head pose because I thought it looked contemplative. No more, alas. The sneer works for the Warlock and the Rogue, though!
Now that the updated models for the Blood Elves are finally done, I guess it’s time that I start working on updating my woefully out-of-date Characters page. Making all those character portraits on the current version of the page was a lot of work, though, and I did it last summer while I had less RL stuff to do. I’m not quite sure how I’ll fit that work in now. I think I’ll procrastinate it just a little bit longer — it’s always been difficult to get really good close-ups of my characters’ faces in-game (I used MogIt to get the close-ups for my current set of portraits) and I think the SELFIE camera might be just what I’m wanting for that. So now I have to wait for the two photography missions to show up in one or another of my Garrisons…