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You know something I’m loving about Legion? That lots of the people whose commentary on WoW I like to read are just “lollygagging along” (as Amateur Azerothian puts it), taking their time, exploring and enjoying the world that the devs have created for us, and having immense amounts of fun doing it. Even the folks on my blogroll who are already level 110 didn’t just blitz to it. Perhaps we’re finally taking the advice of the Pandaren to heart.

Kamalia is now level 107 and BTH is 108. We duoed Darkheart Thicket last night. The trash seemed harder than the bosses, but I think that was again because there were only two of us. We wiped once on the trash because we overpulled. Some more people would have helped with the loads of interrupts and generally burning things down faster. The bosses, though… even though our Tank-n-Healer DPS was really slow, the evidence of two dungeons suggests that this expansion seems to just loooove ground effects, and keeping two people out of them was a lot easier than keeping five would have been. I was starting to get down to the bottom of my mana pool by the end of the boss fights, though.

I took some time to do the quest series in my Order Hall campaign that I’d been putting off and was rewarded with the achievement for completing the first chapter. That quest chain took me back to another beautiful Cataclysm location, the Vortex Pinnacle. I’m looking forward to finding out where the next stage of the Order Hall campagin will take me, once I’ve finished up the Follower missions that were spawned by completing the last stage.

I’m not feeling any great rush to get Kamalia to level 110 — though I’m hearing wonderful things about Suramar and World Quests — because I want to especially take my time questing through and thoroughly exploring Highmountain.

I’m getting keen to start leveling some alts and seeing their Artifact and Order Hall stories, though. It feels a little silly to admit this, but part of my desire to level alts comes from seeing all the rest of my characters flagged with “Requires at least one Champion” when I log into the Legion Companion app on my phone.

The Demon Hunter should get to Exalted with the Shado-Pan tomorrow. Then she’ll be ready to head out to the Broken Isles and beat up some demons with Marius and Tehd (those dudes, by the way, are hilarious).

The Mages, meanwhile, are bogged down in legacy content.

The Alliance Mage has been camping Heroic Trial of the Champion in Icecrown for the past couple of weeks, trying to get the Peacekeeper Blade for a couple of Mog ideas. I want to do at least one of those Mog ideas with a Horde character, so unfortunately just grabbing the Gnomeregan Bonechopper with spare Champion’s Seals won’t do the trick — I did that first, and my Horde characters who use 1H swords can’t even see it in their Appearances collection. My Horde characters can see the Peacekeeper Blade when they filter for uncollected appearances, but I’m unclear on whether they’d be able to loot the item from the dungeon — if I’m remembering correctly, only Alliance characters could obtain it when the dungeon was first released. Anyhow, if the darn thing would drop for her, then the Alliance Mage could go to New Dalaran, too.

The Horde Mage decided in the last few weeks of Warlords that she needs a Jeweled Fishing Pole before she goes to the Broken Isles. I don’t know what she’ll do with it, other than look fancy when she does the Darkmoon Faire fishing quest each month, but she insisted that she was tired of saying “I’ll come back for that later”. That thing has a low, low drop rate, however, so even though she’s been doing the Old Dalaran and Thunder Bluff fishing dailies as often as I rememeber to do them, she hasn’t yet gotten it. So it might be awhile before she goes to New Dalaran.

I’d been thinking that I’d take my one-spec characters to the Broken Isles before any of my multi-spec characters, but when the Horde Mage got a Bone Fishing Pole and didn’t want it, the Death Knight suddenly decided that she wanted one. So now she’s hanging out in Thunder Bluff (not having a super spiffy personal teleport-to-any-continent-in-the-world ability, she’s not bothering with the Old Dalaran fishing dailies) and is likely to be there for quite some time before she achieves her objective.

So who will be my third character out to the Broken Isles, after Kam and the Demon Hunter? The Rogue and the Warlock are the other characters on the one-spec list, but it’ll probably end up being the Druid. Watching BTH bop around in the Druid Order Hall is making me want to go do Druid stuff myself.

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BTH and I are level 105 now. We’ve recovered the Pillars from Azsuna and Val’sharah. We haven’t completed all the quests or explored the entire map in either zone, however, so we’ll have to either do that tonight before we move on to Stormheim (or Highmountain) or come back later so that we can get Pathfinder.

The stories and the artwork in this expansion continue to awe me. Questing in a group when phasing is involved, however, seems to be as almost buggy as it has been ever since phasing was first introduced in Wrath. When there is a quest to rescue someone, the first person to click on the NPC gets to see their speech bubble or hear their audio. The other person doesn’t. I missed the entire grand finale fight of Val’sharah last night because I was too many seconds behind BTH in accepting the quest and getting onto the taxi; when I reached the fight area, I kept getting a “cannot zone in while an encounter is in progress” error message. Fortunately, I did get quest complete and see the cinematic when BTH finished the fight — and I’ll get to do the fight itself again (and again and again and again) when I go through the zone with alts.

BTH has collected the Feral and Balance Artifacts and has decided to level the rest of the way to 110 as Boomkin. I haven’t gotten my other two Artifacts yet, and I’ve not gotten very far with my Order Hall campaign, either. The problem is that those are solo play things, and I would rather play together. Working from home, BTH can do those solo play things while his work computer is crunching a code compilation or a data migration or suchlike.

I’ve only been doing the Order Hall Missions that reward Artifact Power gubbins. I guess I should start doing the ones that reward Follower XP, too, given that Gnomecore is reporting being held up in his Order Hall Campaign by his Followers not being high enough level to complete a required mission. Now that the Legion Companion app is live, though, at least I can keep up with Order Hall Missions while I’m at school!

I’m beginning to have a like-dislike relationship with my Order Hall. The Maelstrom is a thematically apropriate place for Shaman, and at first I thought it was pretty cool, and I like all the little details and NPCs and so forth… and yet the more time I spend there, the more I think that open cave must be damp and chilly and slippery from the ceaseless wind and sea spray, and I feel like all those NPCs who have to live there must be miserable. Then again, I always felt sorry for all my Frostwall Garrison staff standing around freezing their fingers and tails off in open buildings, too. Maybe I will like the Order Halls of some of the other Classes better?

Furthermore, I am struggling with the cognitive dissonance Syp has mentioned on a couple of occasions — how can I be the Chosen One, the Big Damn Hero, the Hero Of Ages, when there are all these other people around who have the same gear and are doing the same things? I felt more special when I was alone in my Garrison.

And how can I be the leader of my Class Order when my Big Name Lore Figure advisors are the ones who actually know everything? They are the ones who decide where other members of my class need to go take action, and like those lesser NPCs, I just go where they tell me to go and do what they tell me to do. It’s one of those curious roleplaying situations where the character can be assumed to know more about their situation and abilities than the player does… but it’s just making me feel like a puppet figurehead.

*sigh* This all sounds so discontented and unhappy with the expansion, when I am enjoying playing it, and I’m definitely looking forward to the zones I haven’t played, the unfurling of World Quests at level 110, the evolution of my Order Hall story — and doing it all again with alts! My Demon Hunter will need to play through certain parts of Azsuna at the minimum; my Druid will need to do Val’sharah as a matter of priority.

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A day or two after the new Wardrobe system was released, Kaelinda got a message from one of her Mage friends, a Troll named Kikimaia who was living in Orgrimmar:

Hey Miz Kae, I thought you should know dat I been seein’ some strange folks standin’ around in Orgrimmar. Dey’re wearin’ placards and givin’ out pamphlets. Dis makes me uneasy, mon, becoz de last time I saw strange folks wit placards, it was right before de Cataclysm. What’s more worrisome is dat dese “Doomsayers” seem ta be inspirin’ some kinda suicide cult. I’m no Soothsayer, but I tink dere be dark days ahead.

The Demon Invasions may yet be a few weeks off, but the pre-expansion Event has already begun!

Apparently the Doomsayers hand out twelve different types of pamphlets and there’s a Feat of Strength for getting them all — hence the craziness. I’d like to get the Feat of Strength, but I don’t need it RIGHT NAO!!! I think I’ll just send an alt to camp out by one of the Doomsayers and log in at the beginning and end of each play session to pick up a pamphlet. I’m sure that if I’m patient and don’t forget about it, I’ll manage to collect all 12 pamphlets by the time the Legion comes.

When Kaelinda told the rest of the guild about the message, the Underpowered Death Knight volunteered to keep an eye on the Doomsayers. She is, after all, very good at being Patient…

Previously: the Underpowered Death Knight in Patch 7.0

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Last summer, I challenged myself to make a set of Transmogrification kits using each of the Warlords crafted weapons, and I put out a request for other Transmogrification ideas using Warlords crafted items. I got some great ideas! Since then, I’ve been slowly working on actually making those kits (or iterations of them, at any rate) in-game. I’ve also come up with several other ideas along the way. As I was trying not to make these posts too incredibly huge, I decided not to include kits that use only one relatively minor piece of Warlords crafted gear (usually a belt) — though I did include kits that use only one piece of Warlords crafted gear if it is a major piece such as shoulders, a chestpiece, or a weapon.

~*~*~

Stage Zero Armor
Only chestpiece, leggings, and helm pieces exist for this coloration of the Draenor-crafted armor. The primary use of the patterns for these items, which are not upgradable, is leveling the crafting skill itself.

Smoldering Warlord

Twilight-Heart Shoulderplates, Smoldering Breastplate & Greaves, Acherus Knight’s Girdle, Warlord’s Iron-Gauntlets & Sabatons, Nethersteel Claymore
Nalya Battlehorn’s pauldrons and belt look like they ought to go with the Smoldering items, but none of the available Truesteel upgrades are these colors.
The special Death Knight invisibelt shows off how elegantly styled this chestpiece really is. It does make me wonder, though, just how one gets this armor on and off.
This sword just seems made to go with the Warlord’s set.

~*~*~

Stage One Armor

Bronze Thunder

Doomed Crown of Lei Shen (LFR), Contender’s Revenant shoulders breastplate & leggings, Truesteel belt gloves & boots (1-640), Tidebreaker Trident
This hat is so ridiculously silly that I can’t resist putting it atop any armor that is the right shade of bronze to match it.
I originally designed this kit with Gorehowl as the weapon, but after having spent months farming Karazhan for the dang thing, when it came time to actually make the kit, I decided that I liked the look of this trident better. I also decided that the overall effect looked better with one weapon instead of two, so Keija has switched to Arms for the time being.
Savage Blood required: 0

~*~*~

Stage Two Armor

Truesteel Tortoiseshell

Truesteel Pauldrons Waistguard Gloves & Boots (all 2-655), Elder Tortoiseshell Helm Breastplate & Legplates, Stylish Black Shirt, Splinterspear Greatsword
Another example of the remarkable color palette coordination between Warlords crafted items and Mists items. The shirt fills in a gap between the bottom of the sleeve of the chestpiece and the top of the gloves.
Savage Blood required: 60

Regal Truesteel

Spaulders of Manifold Eyes (N), Truesteel Breastplate & Greaves (2-655), Elder Tortoiseshell belt gloves & boots, Crimson Silk Cloak, Ramkahen Ceremonial Hammer
This alternative combination of the Truesteel and Elder Tortoiseshell items was created by Silverblade of World of MogCraft. It was the best looking kit using the T12-Paladin (lookalike) shoulders I thought I’d ever seen, and it impressed me enough to actually go farm them up to make the kit for myself.
The only difference between this kit as I have made it and the way Silverblade originally designed it is the weapon. Of the weapons I already had on hand, I really like the royal scepter look of the Ramkahen hammer, and its colors coordinate well with the armor, too.
Savage Blood required: 30

~*~*~

Stage Three Armor

Truesteel & Truesilver




Truesteel Pauldrons Waistguard & Boots (3-670), Truesilver Breastplate, Imperial Plate Leggings, Replica Gauntlets of Valor, Steelforged Greataxe (2-645), Admiral Taylor’s Greatsword
I especially wanted to use the 3-670 Truesteel shoulders, so the rest of the set had to grow from there. I really liked the similarity between the filigree on the Truesilver Breastplate and the filigree on the weapon and Truesteel armor. The Truesilver blacksmithing patterns are no longer available in the game, so you’ll have to find someone who already knows the pattern or get lucky on the AH. If you can’t find the Truesilver breastplate, the Chivalric Chestguard coordinates excellently with the rest of these pieces, though the overall look of the outfit will be darker.
Horde characters can’t use the appearance of Admiral Taylor’s Greatsword for Transmogrification, but they can equip it.
Savage Blood Required: 105

Frozen Steel

Circle’s Stalwart Helmet, Spaulders of the Scorned, Truesteel Breastplate & Greaves (3-670), Greatbelt of Living Waters (LFR), Flash Freeze Gauntlets, Sapphiron’s Scale Boots, Cloak of Cheerful Flowers, Sabre of the Faceless Moon, Steelforged Aegis (2-645)
I really like the shoulders of the T11 Paladin set, but the whole outfit was a little too much. As so often seems to happen, though, a couple of expansions later, along came the perfect set to play mix-and-match with.
Savage Blood Required: 75

Steelforged Defender

Salvaged Steamwheedle Helm, Magnataur Pauldrons & Breastplate, Truesteel Waistguard (3-670), Blessed Trillium Greaves, Foundry-Fired Plate Handguards, Sha’tari Keeper Warboots, Blue Workman’s Shirt, Steelforged Saber (2-645), Steelforged Shield (3-660)
I love this shield. It looks almost as awesomely tanky as the famous Bulwark of Azzinoth (which I totally need to get… after Patch 7.0 clears out my inventory).
The coordination between the Northrend shoulders & chestpiece and this hat from the Cataclysm update to the 1-60 leveling experience was unexpected and quite delightful.
As with many sets, the shirt is necessary to fill in some tiny gaps between armor pieces that might otherwise be distracting.
Savage Blood Required: 75

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Last summer, I challenged myself to make a set of Transmogrification kits using each of the Warlords crafted weapons, and I put out a request for other Transmogrification ideas using Warlords crafted items. I got some great ideas! Since then, I’ve been slowly working on actually making those kits (or iterations of them, at any rate) in-game. I’ve also come up with several other ideas along the way. As I was trying not to make these posts too incredibly huge, I decided not to include kits that use only one relatively minor piece of Warlords crafted gear (usually a belt) — though I did include kits that use only one piece of Warlords crafted gear if it is a major piece such as shoulders, a chestpiece, or a weapon.
~*~*~

Stage Zero Armor
Only chestpiece, leggings, and helm pieces exist for this coloration of the Draenor-crafted armor. The primary use of the patterns for these items, which are not upgradable, is leveling the crafting skill itself.

Traveling Geogladiator

Savage Gladiator’s Linked Spaulders, Traveling Tunic, Belt of the Gladiator, “Super Sterilized” Blastguard Leggings, Beastminder Chain Gloves, Boots of the Pathfinder, Crystalline Geoknife
Something about the subtle greenish tone of the central belly panel on this chestpiece suggested pairing it with this likewise subtly green-toned fist weapon.

Traveling Sky-Knight

Fallen Snow Shoulderguards, Chestguard of Inscrutability, Doc’s Belt, Traveling Leggings, Sky-Knight Handguards, Element-Binder Boots, Steelforged Hammer (1-630)
I wanted the blue frill on the leggings to be the most eyecatching feature of this kit, so I chose subdued blues for the other pieces, rather than bold blues.
Sometimes I wish there was something like the Orb of the Sin’dorei for every race, so that I could, for example, show off this kit on a Dwarf model in situ (rather than in Mogit).

~*~*~

Stage One Armor

Steelstorm

Ordon Legend-Keeper Spaulders & Greaves, Chestguard of Redemption, Tol’vir Hereditary Girdle, Wayfaring Leggings (1-640), Edgemaster’s Handguards, Steelforged Axe (3-660)
I had really been wondering how I might ever use this low-level chestpiece in a decent-looking Transmogrification kit. These pants were the answer!
Savage Blood required: 30

Sea Wolf

Fleet Commander’s Hat, Pauldrons of Wild Magic, Wayfaring Tunic & Belt (1-640), Kiraser’s Gloves of Precision + Oran’s Cuffs of Malice, Patroller’s War-Kilt, Knight’s War Hammer, Sharptusk Shield
This fancier version of the Shipyard hat is rewarded for completing any three of the rare Shipyard missions. This kit is less nautical in flavor, choosing instead to play off of the red color. I hadn’t planned to make the Wayfaring tunic at all until I was building this set and realized how nicely it would fit with the rest of the items. As an added bonus of how nicely this kit came together, it will look great with Jina-Kang, Kindness of Chi-Ji, if and when I ever get around to going Timewalking!
Savage Blood required: 0

Black Arrow

Fel-Proof Goggles, Wayfaring Shoulderguards (1-640), Ebonhold Armor Gauntlets & Boots, Lifecycle Waistguard (N), Bloodmail Legguards*, Green Martial Shirt, Shroud of the Final Stand, Black Bow of the Betrayer
Although I’ve seen kits with these shoulders that went all-out green, I wanted to reflect the Burning Legion aesthetic of fel green as an accent color against black.
If you don’t have the Bloodmail Legguards, then you’ll probably want the Ebonhold pants, too.
Savage Blood required: 0

~*~*~

Stage Two Armor

Wayfaring Pilgrim

Helm of Pilgrimage, Wayfaring Shoulderguards & Leggings (2-655), Quivering Tunic, Ornate Girdle, Starfish Gauntlets, Titan-Forged Sabatons of Triumph, Shrediron’s Shredder (1-630), Stylish Blue Shirt
I love the combination of blue and gold, so even though I’m nominally Horde, sometimes I make kits that would be just awesome for an Alliance character.
This kit didn’t quite seem complete without the shirt.
I like the design of this gun a lot, so it will likely become my go-to mogging item for when I want a sleek, light-colored gun in the same way that the Wolfslayer Sniper Rifle is my go-to mogging item for when I want a powerful, dark-colored gun.
Savage Blood required: 30

~*~*~

Stage Three Armor

Blackrock Sniper


Helm of Affinity, Wayfaring Shoulderguards & Leggings (3-670), Deathweb Vest, Bloodspattered Sash, Trapper Gloves, Sunspring Greaves, Master Builder’s Shirt, Wolfslayer Sniper Rifle
I was quite tempted, for a bit, to combine the 3-670 Wayfaring Leggings with the Felstalker Breastplate and Drakesfire Epaulets and pay homage to the Godmother’s Shado-Pan Helmet kit.
Instead, I originally designed this set with the Beast Lord Mantle. Later, I decided that I wanted to use all three colors of the Wayfaring Shoulderguards, after all.
Savage Blood required: 60

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Last summer, I challenged myself to make a set of Transmogrification kits using each of the Warlords crafted weapons, and I put out a request for other Transmogrification ideas using Warlords crafted items. I got some great ideas! Since then, I’ve been slowly working on actually making those kits (or iterations of them, at any rate) in-game. I’ve also come up with several other ideas along the way. As I was trying not to make these posts too incredibly huge, I decided not to include kits that use only one relatively minor piece of Warlords crafted gear (usually a belt) — though I did include kits that use only one piece of Warlords crafted gear if it is a major piece such as shoulders, a chestpiece, or a weapon.

~*~*~

Stage Zero Armor
Only chestpiece, leggings, and helm pieces exist for this coloration of the Draenor-crafted armor. The primary use of the patterns for these items, which are not upgradable, is leveling the crafting skill itself.

Journeying Gardener


Straw Hat, Examiner’s Monnions, Journeying Robes, Serene Yellow Belt, Frostwolf Scout’s Gloves, Garden Shovel
This kit just wanted to be simple, dark, and earthy.
When I first met Farmer Fung and Gardener Fran, I thought maybe Fran was Fung’s wife. Later, when I found out that Tina Mudclaw can’t decide whether she likes Farmer Yoon or Farmer Fung better, I decided that Fran must be Fung’s sister.

~*~*~

Stage One Armor

Mystical Mistletoe

Supple Shoulderguards Waistguard & Gloves (all 1-640), Jinxed Hoodoo Skin & Kilt, Garden Sickle/Miniature Winter Veil Tree, Purehearted Cricket Cage (LFR)
Anyone who grew up reading Asterix the Gaul knows that the proper weapon of a Druid is a sickle — for collecting mistletoe, of course!
While I was collecting enough Draenic Seeds to buy the Garden Sickle, I used the Miniature Winter Veil Tree with this kit. Using the sickle seems like a small change, but it makes a big difference — at least to me — in how “druidy” the overall effect of the kit appears.
The combination of the recolored Druid T1 antlers with the Jinxed Hoodoo items has always been popular, for obvious reasons. I feel like I’ve seen the combination of the stage 1 Warlords crafted leather items with the Jinxed Hoodoo items somewhere before, but I can’t remember where or when.
Savage Blood required: 0

Sha Stalker

Cursed Vision of Sargeras, Supple Shoulderguards (1-640), Raiment of Silent Stars, Cord of Sha Savagery, Blazewing’s Furious Kilt, Gloves of the Blind Stalker, Fist of the Deity
The outward resemblance to a Demon Hunter may be a product of convergent evolution.
Savage Blood required: 0

Supple Bard

Swashbuckler’s Eyepatch, Spaulders of Determined Resolve, Supple Vest & Leggings (1-640), Wolf Rider’s Belt, Bard’s gloves & boots, Tura’aka’s Clipped Wing, Lightning Dagger
Warlords brought us a few more options for maroon leather with the stage 1 Supple chestpiece and pants.
Savage Blood required: 0

~*~*~

Stage Two Armor

Flickering Forest

Guise of the Tidal Lurker, Flickering Shoulderpads, Supple Vest (2-655), Green Belt of Hushed Wisdom, Blazewing’s Furious Kilt, Poorly Styled Gloves, Smoot’s Shredded Smock, Halberd of Desolation
I owe quite a bit of the design of this kit to Navimie. She suggested the chestpiece and kilt combination (plus a different set of Cataclysm raid shoulders) in her entry to my Savage Blood Fashion Parade. She also wore this hat for so long that I can’t help but associate it with her.
Savage Blood required: 15

Crystalfire Meditation

Bonechewer Skincloak, Murkblood Shoulders, Flamestrider Robes, Supple Waistguard (2-655), Barrel-Aged Gloves, Dragonhawk Pants, Crystalfire Spellstaff (3-660)
The orange crystals on this staff immediately suggested to me a monk in orange robes. Plain black or black-brown boots would be appropriate for a character who wears shoes.
Savage Blood required: 45

Burning Blade

Supple Shoulderguards & Waistguard (2-655), Grizzly Jerkin, Primal Combatant’s Legguards (Horde), Loramus’ Gloves, Ogre-Hunter Boots, Hellreaver
I have made this kit almost exactly as Silverblade of World of MogCraft originally designed it for the Savage Blood Fashion Parade, except for the weapon. The weapon I’d really like to use with this kit is Lantresor’s Warblade, but I was an idiot and didn’t choose that reward when this character did the Outland Burning Blade questline. Perhaps I’ll change the weapon and update this entry with new pictures after the account-wide Wardrobe goes live in Patch 7.0…
Savage Blood required: 30

~*~*~

Stage Three Armor

Silver Covenant Razor

Supple Shoulderguards Waistguard & Gloves (all 3-670), Lo’ap’s Tunic of Muck Diving, Leggings of the Sly, Crafty’s Gaiters, Steelforged Dagger (1-630)
This kit is an expression of my fervent, yet likely never-to-be-fulfilled wish that High Elves would become a playable race for the Alliance.
Savage Blood required: 90

Talon Queen

Conqueror’s Nightsong Cover, Heroes’ Dreamwalker Mantle, Cranefeather Jerkin & Britches, Supple Waistguard (3-670), Runic Leather Gauntlets, Moonstrider Boots, Arakkoa Outcasts Tabard, Etched-Blade Warstaff (3-660)
The decorations on the staff reminded me of arakkoa sigils, so the appropriate tabard went on next. The rest of the kit developed from there.
Cover of the Keepers is a lookalike of the hat. I generally try to shy away from class-specific items in these types of sets, but the Druid T7 shoulders were just too perfect to pass up. Monks (or Rogues, using different weapons) might want to try the Dark Leather Shoulders. The Cranefeather items are the Agility spec conversion of the Timeless Isle leather tokens. The boots have bright blue toes on races that wear shoes, so characters of shoe-wearing races might want to find different boots.
Savage Blood required: 60

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Last summer, I challenged myself to make a set of Transmogrification kits using each of the Warlords crafted weapons, and I put out a request for other Transmogrification ideas using Warlords crafted items. I got some great ideas! Since then, I’ve been slowly working on actually making those kits (or iterations of them, at any rate) in-game. I’ve also come up with several other ideas along the way. As I was trying not to make these posts too incredibly huge, I decided not to include kits that use only one relatively minor piece of Warlords crafted gear (usually a belt) — though I did include kits that use only one piece of Warlords crafted gear if it is a major piece such as shoulders, a chestpiece, or a weapon.

~*~*~

Stage Zero Armor
Only chestpiece, leggings, and helm pieces exist for this coloration of the Warlords crafted armor. The primary use of the patterns for these items, which are not upgradable, is leveling the crafting skill itself.

Sumptuous Ceremony

Elementalist Skullcap, Duskhallow Mantle, Sumptuous Robes, Contender’s Satin Belt, Exiled Dabbler’s Gloves, Arakkoa Divining Rod, Shadowtome (1-630)
That the Duskhallow Mantle was the perfect set of shoulders to wear with this robe was immediately obvious. The rest of the kit took a bit of trial and error. It does look fantastic with the Shado-Pan hat, but pairing anything red and black with that particular hat is finally starting to feel cliche to me.
I like this dark coloration of this robe style better than the dark coloration of the stage 3 Hexweave robe, though.

~*~*~

Stage One Armor

Dynastic Hexweave


Mantle of the Golden Sun, Hexweave Robe (1-640), Klaxxi Lash of the Orator, Cloudscorcher Handwraps, Unassuming Slippers, Brilliant Hexweave Cloak (1-640), Cindermaw’s Blazing Talon, Shadowtome (1-630)
First of a series of kits going through the upgrade stages of the Warlords crafted cloth items.
Mists and Warlords items coordinate so well so frequently that I wonder if the use of common color palettes was deliberate.
Savage Blood required: 0

Hex’d Solace

Pauldrons of the Solace-Giver, Hexweave Robe Belt & Cloak (1-640), Black Mageweave Gloves, Staff of Athen’a
I picked up these shoulders while farming Karazhan for something else. I almost just vendored them, as I’m not all that fond of the set they actually belong to. The colors reminded me of the stage 1 Hexweave items, though, and when I tried the combination, I liked it.
Savage Blood required: 0

~*~*~
Stage Two Armor

Mystical Dragons

Crafted Dreadful Gladiator’s Mooncloth Mantle (Priest only), Hexweave Robe (2-655), Abandoned Zandalari Firecord (LFR), Replica Virtuous Gloves, Ice Cream Churner
I love the soft colors of this version of the robe — it’s definitely my favorite of the three. It also makes a great combination with these fun crafted shoulders from Mists.
Savage Blood required: 15

Morning Sky

Shawl of Wonderment, Hexweave Robe (2-655), Hexweave Belt (1-640), Breezebinder Handwraps, Cushy Cenarion Walkers, Wand of Cleansing Light, Frostwolf Wind-Talker Rod
The colors of this kit remind me of the quality of light in the very early morning, when it is light enough to see clearly, but before the sun has fully come over the horizon.
Savage Blood required: 15

~*~*~

Stage Three Armor

Rain of Fire

Circle of Flame, Hexweave Mantle & Belt (3-670), Black Velvet Robes, Diamond Clutching Gloves, Blood-Bind Sandals, Warmaster’s Firestick (3-660), Goblet of Anger
Silverblade contributed a simply magnificent cloth kit using level 3 Hexweave items and the sleeveless version of this robe to the original Savage Blood Fashion Parade. I also made a kit using level 3 Hexweave items for that event, though mine was not nearly as good. This kit combines my favorite ideas from both of those earlier concepts.
Savage Blood required: 90

Scion of Slytherin

Hexweave Mantle (3-670), Beastwalker Robe, Ivycloth Sash, Exiled Dabbler’s Gloves, Blood-Bind Sandals, Legacy of Arlokk
My Hunter had been farming Zul’Gurub for the music roll. After seeing this staff drop a few times, I decided that my Warlock really ought to have it. This was the most properly Slytherin-coloured robe to go with it.
Savage Blood required: 30

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