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Teldrassil was never a good idea.

There, I said it.

I hadn’t completely agreed with Shan’do Stormrage’s assessment that it was necessary to sacrifice Nordrassil — and our immortality — to stop the demon Archimonde, but it had been done. Instead of trying to regain what we had lost by trying to grow a new World Tree, however, we should have been more focused on reclaiming some of the other things we had lost. The forest now known as “Felwood”, for one. The regions of Ashenvale that had become infested with orcs, for another. If we’d cleared out the orcs from Ashenvale when we had the chance, then their so-called allies the undead might not have defiled the Dor’danil Barrow Den and killed my grandfather…

And perhaps if we had not been so determined to “not interfere with the development of less advanced societies*” (utter rubbish, given our interactions with the furbolgs), we might have been the ones to save the tauren from the centaur, denying the orcs one of their most valuable allies. The tauren could have been our allies, instead — not just the ones who’d been invited into the Cenarion Circle, all of them. Hadn’t it been my own grandmother who had argued that the existence (and sophistication) of music created by the tauren tribes demonstrated that they were a more intelligent and advanced society than their centaur, harpy, quilboar, and gnoll enemies?

But I digress. Teldrassil. It was Shan’do Staghelm’s idea. When the Aspects, especially my beloved Ysera, initially refused to give it their blessing, that should have been a clue that it really wasn’t a good idea. After all, hadn’t Shan’do Staghelm already been involved in the creation of a failed World Tree, Andrassil-that-had-become-Vordrassil up in Northrend? Like Andrassil, which had created the leak into the Emerald Dream that allowed the Emerald Nightmare to begin, Teldrassil also was corrupted.

Furthermore, Teldrassil and Darnassus had only even existed for, what, fifteen years? Twenty? Maybe thirty? Even for a young kaldorei like myself, less than a millennium old, born after the War of the Shifting Sands, that was still an absolutely insignificant amount of time. I didn’t understand how any kaldorei could truly think of Teldrassil or Darnassus as “home”, except perhaps the handful of children who had been born there.

Watching Teldrassil burn, I was infuriated by yet another Horde atrocity, and I grieved for the innocent lives that I could not save. But for the tree itself? I found no sorrow in me for the loss of a false home.

~*~*~

* Yes, that is a sideways reference to Star Trek‘s Prime Directive.

~*~*~

Remember, this is an RP story! Kerithian’s opinions are not necessarily my opinions!

…Okay, maybe they are. Apologies to my Night Elf friends, but Darnassus and Teldrassil have never particularly captured my imagination. I don’t dislike Darnassus the way I deeply dislike Undercity — it just never “clicked” with me (I am glad to see Undercity gone — definitely no tears there at all!). When it comes to Night Elf zones, I’ve always preferred Ashenvale to Teldrassil.

I played through the War of Thorns first as Horde, then as Alliance. I’m glad I chose to do it with my Rogue on the Horde side; I don’t think any of my other characters (except perhaps the Warlock) could have stomached doing what Sylvanas commanded. My heart ached through the whole thing, as Horde as well as Alliance.

Look, I play Horde because I want to play Tauren and Blood Elves. I don’t play Horde because I like or agree with the role they are too often given in the overarching plotlines of the game. I am tired, so, so very tired, of the Horde always having to be the bad guys. And there are those who might say, oh, but the Alliance sometimes does bad guy things too — but the Horde always has to do more and worse bad guy things. For example, the things the Horde sees the Alliance doing versus the things the Alliance sees the Horde doing in the first part of the Jade Forest storyline, or the Horde killing the Astranaar guards with a swift poison versus the Alliance using sleeping powder on the Horde guards in the captured furbolg village in the War of Thorns.

The kaldorei have now suffered a population decimation on par with that suffered by the quel’dorei when Arthas and the Scourge burned the Dead Scar through Eversong Woods and what is now the Ghostlands. The Warbringers: Sylvanas short draws that parallel very clearly. I’m not sure what I want to say about that beyond pointing it out…

~*~*~

Kerithian is the granddaughter of my Night Elf Mage, Keriluna, through Keriluna’s son, Ceredion. She was born, raised, and spent most of her early life at Feathermoon Stronghold in Feralas before becoming one of the caretakers of Nordrassil during its recovery after the Battle of Mount Hyjal, then one of the vanguard on the Molten Front during the Cataclysm. The events relating to her grandparents that she mentions are described in Keriluna’s Song.

Keriluna herself survived the inferno by virtue of not being in Darnassus when it happened. When she resigned her position as one of the Temple of the Moon musicians at the beginning of Cataclysm to pursue the Arcane arts, she moved herself and her belongings to Feathermoon Stronghold — a place that had long been something of a secondary home for her — so that she could study under the tutelage of Estulan.
I didn’t actually move the character to Feathermoon Stronghold and set her Hearthstone there until a week or two ago, though, shortly before playing through the War of Thorns campaign.

On the other side of the faction fence, Kivrinne had been traveling back and forth between her home lab in Undercity and Plaguewood Tower in Eastern Plaguelands, where her on-again, off-again romantic interest Argent Apothecary Judkins resides, for some time. After her friends Parqual and Vellcinda failed to return from the events chronicled in Before the Storm, she moved herself and her belongings out to Plaguewood Tower permanently.
As with Keriluna, I didn’t actually move the character there until recently, and in this case, the nearest place where she could reset her Hearthstone is Light’s Hope Chapel.

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After finishing up the Warrior campaign, I did Priest & Paladin in parallel, alternating between them. Despite the dire circumstances, the twins were delighted to be able to work together for their Order Hall Campaigns — and the members of their orders observed and recognized the special synergy between them. Then I pushed through the rest of Death Knight because I just wanted to be done already with Order Hall Campaigns. I got spoiled on how the DK campaign ends long ago — one reason why I was saving it for last — and it was as epic… and troubling… as advertised.

I’m feeling kind of burned out on WoW now — having a 5-day break while I attend this chemical education conference is actually rather refreshing!

My Priest also picked up the Hidden appearance for her Disc Artifact. So far, I’ve gotten the Hidden appearances for Arcane Mage, Fire Mage, Frost Mage, Brewmaster Monk, Holy Paladin, Enhancement Shaman, Beastmaster Hunter, and Guardian Druid.
Interestingly, though Kamalia hasn’t obtained the base Hidden appearances for Elemental or Resto, she has the 200 WQ tint of those appearances available for her to use.
I’ll have to come back at level 120 to farm the dungeon drops for the Hidden appearances for Balance Druid and Holy Priest.
I’d thought about getting the Feral Druid one for Kerisa, but I decided instead to get it with my Highmountain Tauren Druid.

Niskara, Niskara, Niskara… Marksmanship Hunter, Blood Death Knight, and Holy Priest all go there at the very beginning of things to get Artifacts. Warlocks go there for Chapter 2 of their campaign. Paladins and Priests have an intersecting storyline there near the end of Chapter 3 & beginning of Chapter 4 of their respective campaigns. Demon Hunters and Warriors conclude their campaigns there. From a meta perspective, I recognize that this place is a hub to answer the common complaint about art resources being created that only a small fraction of the playerbase will ever see (locations such as Kezan, the Broken Isles, Gilneas-before-the-Cataclysm, and the Wandering Isle, for example) and to reduce the load on the art team. From an in-universe lore perspective, though, why is this scrap of a world such a central location? Might that have been explained in some bit of quest text that I have long since forgotten?

I was greatly relieved to read Gnomecore’s report that the gear from the Darkshore WQs uses the new character selection screen/Boosted/Warlords Salvage Yard models — I have all of those already, so no need for me to run myself ragged trying to collect them. Between missing 5 days of play time and wanting to finally do the Argus campaign when I get back, I may end up doing all three chapters of the War of Thorns back-to-back with just one character per faction on the night of August 12th. On the Alliance side, it will be Kerithian the Night Elf Druid, of course. On the Horde side, I’m thinking it will be Kelisanna the Rogue, to observe and report on Sylvanas’ operations for Regent Lord Theron.

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Cenarius finally coughed up the lookalike of the Emerald Nighthold Druid tier robe for Kerisa. Hooray!

My Warlock finished her Order Hall Campaign. Five done, seven left. Can I manage to get seven more Order Hall Campaigns completed in only four weeks — three and a half, really, because of this conference I’m going to at the end of the month?
I was surprised that compassion — albeit in the somewhat limited sense of even if you don’t give a damn about the rest of the world, you should still take care of the people who are part of your own community — emerged as one of the main themes of that story. I wasn’t expecting that from the Warlocks. Good job, devs!

I went and did the Wound quests in Silithus with Kamalia and Kaylynda, just in case they might go away in Patch 8.0.

I had been under the impression that one had to complete the Broken Shore campaign to do the Mage Tower Challenge, and I just didn’t have time energy or desire to do that. Reading posts about the imminent end of the Mage Tower Challenge, I realized that I’d been mistaken. So Kaelinda hurried to do the questchain that leads up to the Mage Tower Challenge, and do to the Wound quests in Silithus to get her Artifacts to be OP, and then I started trying the Frost Mage challenge. It is a kiting fight, and I am rubbish at kiting. After making a half-dozen-ish rather feeble attempts in which I felt like I was making little to no progress, I decided that I had other things — both in-game and out — that I’d rather spend my Monday evening doing. Specifically, my Rogue finished Chapter 3 of her Order Hall Campaign.

Many many thanks to Coffee Cakes & Crits, who tipped me off that the Tabard of the Lightbringer is BoE and can sometimes be found on the AH. I looked, and there it was. The list price of 255 K might not be much for some folks, but for me, it took a bit of pooling cash — with Kamalia and Kaelinda, who have been level 110 the longest and thus have had the most time to rake in gold from Order Hall missions, being the major donors — to be able to afford it.

Now Patch 8.0 is here, but there’s another week before the pre-launch-event quests begin. I’ll need to do those with the characters who will eventually be heading off into BfA content.
For the Blue Team, we have Kaylynda the Human Mage, Kerithian the Night Elf Druid, Kjerstin the Dwarf Shaman, and Kyraleia the Dwarf Paladin.
For the Red Team, we have Kaelinda the Blood Elf Mage, Kerisa the Tauren Druid, Kamalia the Tauren Shaman, and Keija the Tauren Warrior. Kaelinda, Kamalia, and Keija will have to go to Zandalar eventually because the only Professions I care about any more are the ones that make me things I can use for Mogging and they are my Tailor, Leatherworker, and Blacksmith, respectively. The leather-wearer position for the Red Team is theoretically flexible, but it will probably end up being Kerisa because of my four level 110 Horde leather-wearers, I am the most attached to her.

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If you’re going to wear the Darkmoon Top Hat to get that sweet 10% XP and rep buff, you might as well own the look.

To allow characters of any level to wear them, I designed these outfits exclusively with items usable by characters in the Classic (1-60) level bracket.

Darkmoon Sleight-of-Hand

Elder Wizard’s Mantle, Cat Lover’s Vest, Nesingwary’s Sash, Genavie’s Leggings, Shimmering Gloves, Duskwoven Sandals, Tuxedo Shirt, Cloak of the Darkmoon Faire, Enchanted Azsharite Felbane Staff*
Trying for a stage magician sort of look here. I almost didn’t use any shoulders with this kit, until I saw how nicely these ones complemented the cloak.
A lookalike of the staff is the Rod of the Void Caller, a quest reward from Hellfire Peninsula. For a low-level character, the Magician Staff would also work nicely.

Darkmoon Flower Seller

Songbird Blouse, Dervish Belt, Leggings of the Fang, Inscribed Leather Gloves, Dark Leather Boots, Cloak of the Darkmoon Faire, Staff of the Verdant Circle
“All I want is a place somewhere,
Far away from the cold night air,
With one enormous chair —
Oh, wouldn’t it be loverly?
Lots of coal making lots of heat!
Lots of chocolate for me to eat!
Warm [face (?)], warm hands, warm feet!
Oh, wouldn’t it be loverly!
Someone’s head resting on my knee
[Nice and cozy (?)] as it could be
Who takes good care of me —
Oh, wouldn’t it be loverly…”
My Fair Lady

Darkmoon Daredevil

Sparkleshell Mantle, Darkmoon Breastplate, Belt of the Gladiator, Soldier’s Leggings, Wastewalker’s Gauntlets*, Sabatons of the Flamewalker, Cloak of the Darkmoon Faire, Tremendous Tankard O’Terror, Driftmire Shield*
Don’t be fooled by the huge tankard — it’s just for show. Whether the mount is animal or mechanical, she’s one of the sharpest stunt riders at the Faire.
One thing the Transmogrification interface doesn’t tell me is if an item I’ve chosen is something that isn’t available anymore… /headdesk.

The Ice Cream Mitts are an excellent alternative for the gloves. The Shield of the Barrens is the most comparable shield design.

Darkmoon Demolisher

Acid-Etched Pauldrons, Revenant Chestplate & Leggings, Symbolic Belt Gauntlets & Greaves, Cloak of the Darkmoon Faire, Darkmoon Hammer
This kit takes its inspiration from the outfits worn by Mola and Ziggie Sparks.
There are two sets of plate armor that use the “Revenant” name: one from Classic that is a recolor of the crafted Thorium armor set and has a lot of lookalike items from Burning Crusade quest rewards, and one from Wrath that is a lookalike of the crafted Cobalt armor set. This outfit uses the Classic items.

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Kamalia barely had time to notice the ground heaving underneath her, throwing her off of her feet, before the pain overtook her. White-hot, blinding, like a blade had been shoved through her — worse, so much worse than when Garrosh had dumped the Heart of Y’Shaarj into the pools of the Vale of Eternal Blossoms — it consumed all her senses. Dimly, she heard herself screaming. Dimly, she felt herself rolling across the hard rock floor of the Heart of Azeroth as the ground continued to quake violently.

After some unknown interval, the quaking and the pain began to subside.

A hand was gently shaking her shoulder. A voice was calling, “Farseer? Farseer?”
A woman’s voice with a foreign inflection, repeating “Farseer, can you hear me?”
A Draenei’s voice… Earthcaller Yevaa.

Kamalia opened her eyes and looked up at Yevaa. Slowly, she uncurled herself from the fetal ball she had been lying in and, gratefully accepting Yevaa’s proffered hand, rose on trembling legs. She didn’t notice until she was fully standing that she had one hand pressed to her side as if covering a wound. Looking down, she half expected to see her hand and armor caked with blood, and fresh blood still oozing around her fingers. But she was only muddy and scraped and scratched from sliding across the floor, and no blood rushed forth as she tentatively pulled her hand away from her side.

“The Earthmother,” Kamalia gasped, “The Earthmother suffers. She is — ” the phantom wound in her side throbbed as the floor quivered with another small earthquake “– she is wounded.”

Yevaa was looking at her with complete incomprehension, and Kamalia realized that she had been speaking in Taurahe.

“The Earthmother is wounded,” Kamalia repeated, this time in Common.

Other members of the Earthen Ring were gathering around Kamalia and Yevaa. All were trembling and shaky from the earthquakes, but some, including Muln Earthfury, Stormcaller Mylra, and a few others, seemed weaker than the rest.

“You are the last to recover, young Farseer,” said Magatha Grimtotem. “For a while there, I wasn’t sure if you were going to wake up again. Your contact with those Artifacts seems to have given you a deeper attunement to the Earthmother than the rest of us.” Her tone held a slightly mocking note, as if she thought that what she had just said was what others might say about Kamalia’s collapse — but she herself merely thought Kamalia to be weak.

“Was I…?” Kamalia began.

“You were not the only one to be totally overcome,” grunted Muln. “I was also, and Mylra, and others. The Earthmother is wounded, certainly gravely. We must find where, and do all we can to save her. If we can save her?” There was a hint of a question in the senior Farseer’s voice, and he looked toward Nobundo and Aggra.

Nobundo shook his head. “I feel that this world is in distress and terror, but I do not think I felt what you felt, my friends. As for your question… I cannot answer that. We were just learning to become Shaman when Ner’zhul’s portals began to tear Draenor apart, and Draenor was not host to a world-soul. I did not know enough then to be able to compare what I felt from Draenor’s elements, then, to what I feel from Azeroth’s elements, now.”

“I was only a child, and had not yet begun my training, when my world broke,” said Aggra. “When my teacher told me about it, she said that she felt the elements’ distress and knew that the world was falling to pieces, but she didn’t describe being physically affected in the way that you were just now. And I… I can feel that this world is now in terrible pain. Greater pain, deeper pain than the surface burns and scars inflicted by the Legion on the Broken Isles. But I do not know if it will be fatal.” She nodded toward Muln. “We must find the place, and go there, and do all we can to prevent it from being fatal.”

There was a sudden clamor from the portal to Dalaran. The delegation of Earthen Ring Shaman whom Kamalia had sent to Argus, who had been out of contact for several weeks following their reports of the initial forays by the Army of the Light and the Legionfall Concordance into the seat of the Burning Legion — Antorus, the Burning Throne — burst through, running, shouting.

Seeing the toppled totems and other items, the rockslides, and the other members of the Earthen Ring crowded around the inner circle of Farseers who were all looking pale and some of whom were holding hands to their sides, the returning champions faltered to a halt and their shouts began to quiet even before Muln held up a hand.

“You already know,” one of them, a well-respected Troll man, said.

“Perhaps,” said Muln. “We know that Azeroth is gravely wounded, but we do not yet know where, or how, or why. It seems that you may know these things. Tell us what happened in Antorus.”

The champions began telling what they had seen and experienced in the Burning Throne. At first, they spoke in turns, but soon a Pandaren woman named Cinder became the main storyteller, with the others occasionally chiming in to provide additional details.

“…as the Pantheon’s power pulled Sargeras into their prison, he turned and plunged his sword into Azeroth! We weren’t able to see exactly where it struck, but we know it was somewhere in southern Kalimdor. If we take the portal to Ramkahen from the Earthshrines and fan out from there, we should be able to find it very quickly — that thing is immense!”

From Ramkahen, the location of the Sword of Sargeras* was instantly obvious: Silithus.

The Earthen Ring group landed on the ridge above the Oasis of Vir’sar and looked down on a horrifying sight.

The incomprehensibly large weapon appeared to have pierced Azeroth right at Cenarion Hold — all the valiant kaldorei warriors and Cenarion Circle druids who’d lived there, obliterated instantaneously. A new wave of pain and grief washed over Kamalia, bringing her to to her knees. She fought down a surge of nausea.

The sands of the whole Silithus valley had been turned to buckled slabs of slag. Around the edges of the weapon itself, white flames flickered and curled, looking eerily like Sha fumes. Elsewhere, the cracks glowed a strange color, neither the orange-red of lava nor the blue-violet of a ley line, but an unsettling golden yellow.

“This is not going to be as easy as blasting out the ‘thorn’ and throwing down some enchanted seeds, the way we healed Shen-zin Su,” Wavespeaker Adelee commented wryly from behind Kamalia. Adelee’s voice dropped to a despairing whisper. “Oh, Eonar, what do we do?”

~*~*~

* Of course, to actually see the Sword of Sargeras, I had to run through Antorus LFR with Kamalia. While I was there, of course I had to take a selfie with Argus, to get the filter — because I wasn’t sure if I’d ever come back there.

This story is still Kamalia’s canonical experience of the event, though — running the LFR was game mechanics.
Though reports from the PTR showed the Sword being visible from as far away as Thunder Bluff, I couldn’t see it from there. I could only see it from the edges of Mulgore, near or just over the borders with Feralas.

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Lord of Icecrown and Princess of the Mists over at WoWable are starting up a series of Transmogrification & creative writing challenges that sound like they’ll be a lot of fun. I hope they will become wildly successful!

Their first challenge is:

If your character lived/worked on the Darkmoon Faire, what would be his/her occupation?

I’ve done a set of outfits featuring the Cloak of the Darkmoon Faire before, and any of them would fit this theme quite nicely. It would be both lazy and cheating to re-use my previous work, though, so let’s see what new ideas I can think up…

Out of all my characters, the ones who have the least sense of allegiance to their native racial faction are Kivrinne and Kermione.

If Kivrinne ran away to join the Faire, she’d be an Assistant Darkmoon Mixologist.

Fel-Proof Goggles, Pads of the Venom Spider, Spellbinder Vest, Nesingwary’s Sash, Fel-Infused Leggings, Cobalt-Threaded Gloves + Green Linen Bracers, Apprentice Boots, Tuxedo Shirt, Cloak of the Darkmoon Faire, Pot Stirrer, Flask of Forest Mojo*
She wouldn’t be the alchemical genius who invented the Inky Black Potion, of course, but she might make a batch now and then to help keep up with the demand. She might be the person who actually makes the draughts and tinctures sold by Faldar Willowshade, or perhaps the person who makes the flasks used by the Fire Eaters. She’d be one of the people who Chronos gives all those Darkblossoms to after herbalist visitors to the Faire collect them for him.
The only Florentine flask off-hand still available is the Tears of Heaven.

If Kermione ran away to join the Faire, she’d be a Wanderluster Mechanic. She’d be on the crew of Faire workers who keep all the mounts, obstacles, power-ups, and toll gates for the Darkmoon Races tuned up and functioning properly.

If she were high-level and had her Engineering skill leveled up too, she’d wear this outfit:

Electromagnetic Gigaflux Reactivator, Lunarglow Shoulderpads, Mechbuilder’s Overalls, Grievous Gladiator’s Cord of Cruelty, Phoenix Gloves, Gnomish Inventor Boots, Green Holiday Shirt, Cloak of the Darkmoon Faire, Ogre Pocket Knife, Spring Gadget
The shirt brings in that Faire green-and-purple, which the outfit is otherwise lacking, as it focuses more on the “engineer” theme.
I picked this Warlords shoulder armor because it made me think of a shop towel that she keeps with her to wipe off excessively greasy fingers, tools, and parts. This shoulder model clips rather badly into the bust of female characters of most races, but Goblins wear their shoulderpads far enough out that they don’t have that problem.

Working with her actual level and my current Wardrobe inventory, this is what I came up with:

Vital Headband, Willow Vest & Belt, Treetop Leggings*/Councillor’s Pants, Phoenix Gloves, Slippers of Unturned Loyalties, Cloak of the Darkmoon Faire, Noxious Shooter, Rod of Molten Fire
This outfit is largely an effort to mimic the clothing of the Darkmoon Carnies, with the cloak in lieu of the tabard worn by the NPCs.

I feel like these kits are a little on the bland side, so I’m looking forward to seeing what others put together for this prompt!

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It was awfully nice of the devs to just give us the 200 badges we’d need to buy the Bronze-Tinted Sunglasses.

Flames of Memory

Bronze-Tinted Sunglasses, Spaulders of Manifold Eyes (H), Bloodfist Breastplate & Greaves, Abandoned Zandalari Bucklebreaker (LFR), Legplates of Absolute Control (H), Vice Grips, Darkhide Blade
The Underpowered Death Knight was the one to physically acquire the Bronze-Tinted Sunglasses; as my primary banker, she loves to collect decorative hats.
This shaded, two-toned blade is one of my favorite sword models from Mists. I picked the sword first, and the rest of the kit followed from there.

Antique Glory

Bronze-Tinted Sunglasses, Warmongering Gladiator’s Mantle of Cruelty, Cindercloth Vest, Galaxyfire Girdle, Night Dreamer Leggings, Gossamer Gloves + Illidari Bindings, Elegant Boots, Scarlet Filigreed Shirt, Lorewalkers Tabard, Rod of the Blazing Light
The bronze shades seemed like they’d be a good accessory for a Lorewalkers kit.

Chronoflexive

Bronze-Tinted Sunglasses, Gargantuan Mantle, Supple Vest & Leggings (3-670), Thatch Eave Vines, Runesworn Grips, Ballast-Laden Footpads, Honed Fang of the Mystics
Who better than Kelisanna “The Fabulous” to model a leather kit to wear with these fabulous shades?
Though she’s not opposed to wearing an entire brightly-colored outfit, when there’s a specific brightly-colored item that she wants to be the focus of the outfit, she prefers to keep the rest of the ensemble darker and more subtly embellished.

Tracer




Bronze-Tinted Sunglasses, Spireflame Spaulders & Chestguard, Supple Waistguard (3-670), Ghostclaw Leggings, Gazlowe’s Gloves + Ghostwalker Bindings, Goat Hide Boots, Rustic Workman’s Shirt, Spellfire Longsword
I originally designed this attempt at a Tracer Transmogrification kit in honor of the official launch of Overwatch. The idea was primarily inspired by the slight stylistic similarity between the Spireflame chestpiece and Tracer’s jacket & chronomodulator device.
I decided that these brightly coloured pants were the best choice to mimic Tracer’s brightly coloured leggings, even though they’re the wrong bright colour. I thought the Goat Hide shoes were the best style match for Tracer’s sneakers, but they’re also the wrong colour. WTB this style of shoes in white, please!
I didn’t make the kit at the time partly because I couldn’t find a really good match for Tracer’s shades. It occurred to me, though, that the Bronze-Tinted Sunglasses would work quite nicely for that, so I needed to make the outfit before the 13th Anniversary event ended!

Golden Scales

Bronze-Tinted Sunglasses, Golden Scale Shoulders Cuirass & Leggings, Ornate Girdle, Triumphant Gauntlets & Sabatons, Stylish Blue Shirt, Spirit-Clad Mace, Crusader’s Shield
It somehow felt appropriate to use this combination of Classic crafted gear and greens with the 13th Anniversary bronze shades.

I was only going to do one outfit for each armor type for this post, but then the rest of “The Originals” of my team — the other three of the four Tauren sisters of the four classes available to Tauren in Classic, and my Undead Mage* — suggested that if anyone should be looking at Azeroth through bronze-tinted lenses, it should be them.

Legend-Seeker

Bronze-Tinted Sunglasses, Ordon Legend-Keeper Spaulders & Vest, Crafted Dreadful Gladiator’s Links of Accuracy, Groundshort Leggings, Rancorbite Grips, Crafted Dreadful Gladiator’s Sabatons of Alacrity, Bronze Blaster
The yellows in the Ordon-Legend Keeper items match the shades quite nicely. The coordination between the gloves and the chestpiece was a pleasant surprise as I was trying out different gloves.

Enchanted Thorium Artifacts

Bronze-Tinted Sunglasses, Paudrons of Abyssal Fury, Enchanted Thorium Breastplate, Brawlgoth’s Choker, Inkling’s Leggings, Gauntlets of the Shining Light, Grim Sabatons, Burnished Quel’ Serrar, Flamescarred Draconian Deflector
Because the 13th Anniversary event made these gloves available again, and I got them, naturally I wanted to use the set they go with. And of course it had to be a Prot set, because if one was a Warrior in Classic, one was a tank.

Chieftain’s Pride

Bronze-Tinted Sunglasses, Chieftain’s Shoulders & Gloves, Pridelord Armor, Supreme Sash, Warchief Kilt*, Shadow Wing Focus Staff
For a Druid, these Classic armor items were the obvious choice to complement the 13th Anniversary shades.

Nostalgia-Tinted

Bronze-Tinted Sunglasses, Durable Shoulders, Sacrificial Robes*, Gossamer Belt & Gloves, Watched Watcher’s Slippers, Nimboya’s Mystical Staff*
Kivrinne was originally created as a Warlock and played at least through Silverpine Forest and probably some of Hillsbrad Foothills. I later rerolled her as a Mage. Though Kaelinda was the first Mage I created, Kivrinne’s initial creation as a Warlock does pre-date the creation of Kaelinda.
These robes were originally obtained as a rare drop from the boss mob in the Tower of Ilgalar in Redridge Mountains. Since Cataclysm, Horde characters have been able to get them as the Ale-Soaked Robes from the most entertaining quest chain in Silverpine Forest.

~*~*~

Now I’ve really got to get my Paladin leveled up to 110 and work my way through the Deaths of Chromie scenario to get the bronze version of the Hour of Twilight dragon shoulders to wear with the Bronze-Tinted Sunglasses. She’s already halfway through Revered with the Keepers of Time, so maybe I should push her all the way to Exalted with them, so she can wear the Keepers of Time tabard, too, and have the full set of Bronze Dragonflight accessories…

~*~*~

WoW Classic won’t be going live anytime soon. Nevertheless, this Anniversary event of fighting Classic world bosses that disappeared in the Shattering to get items from their original loot tables that have been updated only in ilevel and stat distribution has me thinking about rolling an alt or few on a Classic server — as I’m sure it was intended to do.

I miss certain landscapes and questscapes of Azeroth before the Shattering. Thousand Needles, the Barrens, Stonetalon and Ashenvale, Hillsbrad Foothills, Darkshore, Azshara, Orgrimmar… There are many quests in the Cataclysm 1-60 leveling experience that only really completely make sense if you’re familiar with the quests from Classic that they updated or replaced.

Dungeons like Wailing Caverns, Sunken Temple, and Scholomance will be back to their old crazy mazes. Shortly before the beginning of Cataclysm, I’d finally solo-navigated some of those dungeons enough times while Mog-farming that I felt like I understood their layouts. I don’t think I remember the old layouts very well anymore, though.

But I won’t be able to just hop into the new-old world of a Classic server and tourist around with an overleveled, overgeared, overpowered character. I’ll have to level a new character, from scratch… and there are all those group quests and outdoor micro-dungeon areas. Who will I do those with?

At least this very very early page of notes from my WoW notebook will become relevant again…

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